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  1. #1
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Mirch View Post
    do you even heal in feast?
    if dps and tanks dont do their job it's the same as losing with healer dead everytime, and how possibly other roles don't affect others? you ever tanked in feast? you know that tank toolkits are more than enough to provide both offensive and defensive support to your team, a tank that CCs enemies to help taking down someone or to give own's healer time to breath and lessen his pressure affects a lot the others, the whole team and the enemies as well, DPSes giving proper damage through peels and bursts affect their healers and their opponent healers.
    DPS fail at their job...the healer keeps them up to try again. Tanks act stupid...the healer keeps them up. The healer...he does it all by himself. He dies, neither dps nor tanks can do anything but run back to spawn and try not to die because they don't have any sustain. A tank in general has very limited tools to fix stuff compared to a healer; he can't cover two people at the same time like a healer does, he can't self-sustain like a healer does when under fire, and as the match goes on, he grows more vulnerable due to medal debuffs. Most DPS don't peel...the healer peels himself by using line of sight effectively and all his toolkit. Half of the dps coudln't even use purify on their healer effectively.

    If the healer isn't good to start with, you can't do much. Only when healers have roughly equal skill do dps and tanks shine, and that's mostly at the highest levels of play.
    (1)
    Last edited by RiyahArp; 12-15-2017 at 09:22 PM.

  2. #2
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by RiyahArp View Post
    DPS fail at their job...the healer keeps them up to try again. Tanks act stupid...the healer keeps them up. The healer...he does it all by himself. He dies, neither dps nor tanks can do anything but run back to spawn and try not to die because they don't have any sustain. A tank in general has very limited tools to fix stuff compared to a healer; he can't cover two people at the same time like a healer does, he can't self-sustain like a healer does when under fire, and as the match goes on, he grows more vulnerable due to medal debuffs. Most DPS don't peel...the healer peels himself by using line of sight effectively and all his toolkit. Half of the dps coudln't even use purify on their healer effectively.
    Honestly I think I know what your deal is. You couldn't figure out how to communicate with your teammates and are thus blaming your lack of coordination on DPS, Tanks, and the old 3.0 system. Because everyone else is providing counter points which boil down to communication.

    Quote Originally Posted by ThirdChild_ZKI View Post
    Cover, The Blackest Night, Thrill of War, Dragon Sight, and Vercure would like a word with you.
    And Clemency.
    (1)