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  1. #1
    Player
    Singularity's Avatar
    Join Date
    Jan 2014
    Posts
    351
    Character
    Ariane Aster
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    My own suggestion would be "Extends the range of single-target weaponskills and abilities to 15y". Could keep the same animations, either add a sort of flying wind wave (like Demolish has) to convey the force of the attack to the target or create a translucent copy of the player model next to the target that mimics your own actions for the duration of the attack.

    > Allows maintaining uptime (and therefore also GL3) when mechanics force you away from the boss.
    > Not better than being in Fists of Fire and melee range if you have the option to be.
    > Fixes the lack of a ranged "pulling" skill that MNKs have been asking for forever.
    (5)

  2. #2
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,182
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Singularity View Post
    My own suggestion would be "Extends the range of single-target weaponskills and abilities to 15y". Could keep the same animations, either add a sort of flying wind wave (like Demolish has) to convey the force of the attack to the target or create a translucent copy of the player model next to the target that mimics your own actions for the duration of the attack.
    I could get behind this. It's useful but not unreasonably overpowered, leaving Fire as the powerful stance but filling that big ranged attack -shaped hole that MNK has had for years.
    (4)
    Error 3102 Club, Order of the 52nd Hour

  3. #3
    Player
    Poxumo's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Snow Nightmare
    World
    Malboro
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Rongway View Post
    I could get behind this. It's useful but not unreasonably overpowered, leaving Fire as the powerful stance but filling that big ranged attack -shaped hole that MNK has had for years.
    Same. I would gladly get behind this, and not use my suggestion, and have wind compete with Fire for DPS. The only thing, however, is to incorperate this idea, into the Wind, and make a template, that give the Dev teams something to work with, so they do not have to think of everything. This may also let them know, we as a community are not only pointing out the problems we see, but helping them come up with viable solutions as well, and giving expamples.
    (0)
    Last edited by Poxumo; 12-19-2017 at 03:30 AM.