This was in another thread, but it's still somewhat relevant here. So copy pasta
I think instead the 'Fist' stances should be incorporated as weaponskills that utilize MP. Monk has some points where Demolish can clip / drop and having a singular out-of-stance weaponskill would be useful here, without it being a DoT effect. Adding in the MP cost allows them to be impactful without risking them being spammed.
To spitball some examples -
Fist of Fire
25% of Monk's MP
Effect: Strike the enemy for X potency. For the next 12 seconds, Couerl Stance attacks also generate 1 Chakra.
Fist of Wind
25% of Monk's MP
Effect: Strike enemy for X potency. Grants Greased Lightning. For the next 12 seconds, Greased Lightning duration does not decrease.
Fist of Earth
25% of Monk's MP
Effect: Strike enemy for X potency. For the next 12 seconds, your weaponskills deal damage in a small area around you.
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