healers were underpowered, they needed to make it easier for a healer to solo a person on a cannon.Yea now that ive played it I feel the cannon adjustments were unnecessary. Decreased range sure, but decreasing damage on top of it is salting the earth. If you can have one healer just sitting there on the edge nuking you the whole time it takes like 4? hits to bring them down now more then enough time to cast a heal and just keep at either nuking the person on cannon or doing formula 1 races with mammets.
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