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  1. #1
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Remedi View Post
    No problems at all idd execpt making SMN raise crazy strong with their new MP pool and unintendef effects that the new summons spells had for SCH
    Hmm the MP pool hasn't really changed that much for SMN though. Yes Ruin III is no longer an MP dump but even back then effective SMNs could DPS and rez without being picked punished too much because they had Aetherflow and Energy Drain as additional MP recovery. These days even Lucid Dreaming isn't always necessary, same goes with SCH, they both can have very effective MP management in the right hands.

    SCH had recent unintended effects from summon spells?
    (0)

  2. #2
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Kurando View Post
    Hmm the MP pool hasn't really changed that much for SMN though. Yes Ruin III is no longer an MP dump but even back then effective SMNs could DPS and rez without being picked punished too much because they had Aetherflow and Energy Drain as additional MP recovery. These days even Lucid Dreaming isn't always necessary, same goes with SCH, they both can have very effective MP management in the right hands.

    SCH had recent unintended effects from summon spells?
    Before patch 4.1 SMN and SCH were MP pits, SMN for example relied on massive Ruin III spam (10% of your MP each spell back then) to do decent DPS. Even the best complained about that. Managed, but complained.
    So if you had no MP issues back then without lucid, while raising and everything, sorry to break it to you but you weren't doing very well DPS wise...

    Having to raise someone WAS a pain, lucid was like a messiah.

    Nowadays I agree you barely even see MPs go down, and don't even need lucid except if you have to mass raise RDM style (well, slower of course)

    Back to physick : with BLM actual condition, I don't think further utility to SMN would help in anyway, nor is it needed or even wanted. And before anyone mentions solo content : ffs it's a MMO not a regular FF.
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  3. #3
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Kurando View Post
    Hmm the MP pool hasn't really changed that much for SMN though. Yes Ruin III is no longer an MP dump but even back then effective SMNs could DPS and rez without being picked punished too much because they had Aetherflow and Energy Drain as additional MP recovery. These days even Lucid Dreaming isn't always necessary, same goes with SCH, they both can have very effective MP management in the right hands.

    SCH had recent unintended effects from summon spells?
    The change to summon spells made dissipation much stronger than it was.
    The problem is that while they don't have much spells in common anymore, some of those spells still bog them down from a design decision that is no longer supported as such It would be better to remove it altogether
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  4. #4
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Remedi View Post
    snip
    Dissipation is more useless in SB than it was in HW and finds really niche usage at all, and that's not because it's "much stronger than it was" but it has more cons than pros.
    Not sure how the shared actions bog down either of the SMN or SCH in all honesty. Lore wise they both have the same beginnings and won't change, even if the jobs seperate they will still share certain actions. Although this type of system won't ever be repeated by SE, they have finally balanced them out now and no point in trying to fix something that isn't broken.
    (0)