Quote Originally Posted by ArcaviusGreyashe View Post
Yeah, my point was, though, "no game development team could provide that much content every three months that isn't brainless farming". I agree that my way of phrasing it was too agressive, but the point is still valid... you just can't create that much content that will appeal to everybody... that's how MMOs work... You shouldn't be annoyed that FFXIV doesn't have content for you anymore, you should be grateful that you played it for probably more than a thousand hours.

That doesn't mean that you should throw away the game, but then again, it takes more time to create content than for people to make it, unless it's brainless farming, and I think it's something we should consider...
The developers really dropped the ball with not releasing anything related to Relics in 4.15. The first step of the Anima weapons in HW started in 3.1, so there was at least something for players that don't raid or who aren't doing Ultimate or who don't constantly craft/gather to do. But, by delaying Eureka, and by proxy the Relics for this expansion, the developers screwed up royally. Because there's just nothing to do. I'm sorry, I don't think I should be grateful that I was able to do most of what I've done within a couple days if you were to look at my entire play time for this patch, and then be left with nothing to do.

Like Bourne suggested, they could at least unlock the loot restrictions on Savage so that people could gear up alt jobs or join in on weekly clears without screwing up the coffers because everyone wants 2 chests. And there are a lot of raiders that enjoy joining in on various groups throughout the week just to help out or to have something to do--I had a lot of fun in 3.55 doing Creator Savage and gearing up all my 60s and just running the content in general. But, we can't with the loot restrictions still in place when people want 2 chests. And they probably won't be lifted until 4.2 when the new tier drops.