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Thread: 4.2 date?

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  1. #1
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Zadist View Post
    I for one am really glad that they decided to cut down to only one dungeon in the odd patches to bring us more content. Right guys? ...guys?
    Yoshi-p recently said that stuff like reducing the patch's content to one dungeon instead of two, allowed them to do stuff like the last MSQ fight, with more development than just talking to A and then B.

    Is it worth it, I ask? You're removing a permanent element from the game for a one-time experience, which is the MSQ. As a FF title, they should ALWAYS bring quality content when it comes to their story. If they can't because their budget is tight, then they should point their fingers somewhere else (cough SE itself cough cough) and not compromise the amount of content they release every patch.
    (2)

  2. #2
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Lilseph View Post
    Yoshi-p recently said that stuff like reducing the patch's content to one dungeon instead of two, allowed them to do stuff like the last MSQ fight, with more development than just talking to A and then B.

    Is it worth it, I ask? You're removing a permanent element from the game for a one-time experience, which is the MSQ. As a FF title, they should ALWAYS bring quality content when it comes to their story. If they can't because their budget is tight, then they should point their fingers somewhere else (cough SE itself cough cough) and not compromise the amount of content they release every patch.
    Actually, it's more likely the dungeon was sacrificed for Ultimate. We've had story fights like Lakshmi previous; most noteworthy being The Grand Melee. Now I don't necessarily mind losing a dungeon for Ultimate since, let's be honest, no one cares about dungeons nowadays anyway. That being said, if they could have lengthened Savage to 5-6 fights per tier or added another Primal. I can't argue people claiming they made the wrong decision given how low successful clears of Ultimate are. And that's a bit saddening to admit because I love seeing and participating in the spectacle. I suppose if it garnered enough attention through Twitch and whatnot, that's a positive.
    (1)