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  1. #5
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Wintersandman View Post
    I can't think of a single pvp game/mode/etc that doesn't require Teamwork. Shatter you don't have to follow the meta. That's just the least confrontation route people follow. 24 man big ice is the best example of no actual meta holds. I have won just by capturing bases and ignoring ice, I have won by kills and ignoring ice (3 Big ice still up), I have also won by beating on ice because my team couldn't hold a base and didn't know how to kill opponents.
    The meta in shatter was loading up one GC with all the pvpers so the other ones had all the bots and solo players. I lost all faith in the PvP community when they did that on primal and people argued to my face it wasn't happening, even as maelstrom started tipping to absurdly high win rates, and the freelancer mode put me on flames 95% of the time as a solo player.

    I guess what I mean is I'd like a mode where we can just have fun, and not have to always follow a restricting, tight meta that sets up a precise timeline for a match. Shatter was not freeform as you think, because people planned their stuff around the times ice spawned. RW is honestly horrid that way, especially if you aren't in a bot. Maybe open world stuff or something, but the whole "group precise play" thing is getting really old. The fact that in RW it's to the point where you can't even play half the jobs in the game due to the meta is ridiculous
    (2)
    Last edited by RiyahArp; 11-30-2017 at 04:38 AM.