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  1. #1
    Player RiyahArp's Avatar
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    Oct 2017
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    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90

    Please add a mode that doesn't require as much teamwork.

    tl;dr while editing, please give us a pvp mode where there isn't such a huge gap between teams if they do the one single meta you've designed in the game well or not.

    Been thinking about why Rival Wings is angering me so much, and I think it's because the experience really is designed for high team cohesion to succeed. Most PvP in this game is like that, where there's a pretty massive gap between teams that execute your planned strategy for how a match should go, and teams that don't or can't. I'm not saying they should win, but that the experience really sucks overall unless you discern the single way you as designers want us to play and execute it.

    I don't think this should change, but I'd kind of like a lower pressure mode where there isn't really only one way to do things, and it's more of skirmishes and small battles than organized team events. I don't mean like Feast, because Feast really just has one way to do it either. Maybe it should be open world pvp or something. But as Japanese game designers, I notice you really tend to ignore the individual over the group, and focus on a group executing everything perfectly to win. The only way you change this is by making "perfect" a very low bar. But it would be nice to have a mode where it doesn't suck horribly if you fail to execute the predetermined strategy. In RW it's often 10 minutes of knowing you have lost, and in shatter it's ten minutes of staring at a huge deficit in points. Same as feast.

    I guess something a bit less like savage and more like bomberman, where the fun isn't in a meta but in the chaos. PvP in this game is the exact opposite; every match as a single meta, with maybe an alternate, that you have to stick to and outperform the other team. And if you don't do this, the match is just waiting to end most of the time. I just would like a bit more free form pvp where maybe players can drive events and not react to them so much.
    (5)
    Last edited by RiyahArp; 11-29-2017 at 05:06 PM.

  2. #2
    Player
    Airget's Avatar
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    Mar 2011
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    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    I'd prefer SE give us the option to actually have premade groups. . . that can only go against other premade groups. It is a bit of a pain that the current Rival Wings, while it's 24v24 in reality it's a 4 man content that people can play together with. If you try to get others to join they will either be on the opposite side, in another instance or by luck on your team.
    (1)

  3. #3
    Player RiyahArp's Avatar
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    Riyah Arpeggio
    World
    Exodus
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    Scholar Lv 90
    That doesn't really solve anything. Even with premades, you still have the one single timeline of the match you won't deviate from, and you still both have to follow the script. It doesn't really change much because even with premades its so tightly structured that you can stalemate quite easily if you are evenly matched. You play a ful 20 min to lose the game by 1% on the core.
    (0)

  4. #4
    Player
    Wintersandman's Avatar
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    May 2014
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    1,190
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    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by RiyahArp View Post
    tl;dr while editing, please give us a pvp mode where there isn't such a huge gap between teams if they do the one single meta you've designed in the game well or not.
    I can't think of a single pvp game/mode/etc that doesn't require Teamwork. Shatter you don't have to follow the meta. That's just the least confrontation route people follow. 24 man big ice is the best example of no actual meta holds. I have won just by capturing bases and ignoring ice, I have won by kills and ignoring ice (3 Big ice still up), I have also won by beating on ice because my team couldn't hold a base and didn't know how to kill opponents.
    (0)
    Last edited by Wintersandman; 11-30-2017 at 04:23 AM.

  5. #5
    Player RiyahArp's Avatar
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    Riyah Arpeggio
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    Exodus
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    Scholar Lv 90
    Quote Originally Posted by Wintersandman View Post
    I can't think of a single pvp game/mode/etc that doesn't require Teamwork. Shatter you don't have to follow the meta. That's just the least confrontation route people follow. 24 man big ice is the best example of no actual meta holds. I have won just by capturing bases and ignoring ice, I have won by kills and ignoring ice (3 Big ice still up), I have also won by beating on ice because my team couldn't hold a base and didn't know how to kill opponents.
    The meta in shatter was loading up one GC with all the pvpers so the other ones had all the bots and solo players. I lost all faith in the PvP community when they did that on primal and people argued to my face it wasn't happening, even as maelstrom started tipping to absurdly high win rates, and the freelancer mode put me on flames 95% of the time as a solo player.

    I guess what I mean is I'd like a mode where we can just have fun, and not have to always follow a restricting, tight meta that sets up a precise timeline for a match. Shatter was not freeform as you think, because people planned their stuff around the times ice spawned. RW is honestly horrid that way, especially if you aren't in a bot. Maybe open world stuff or something, but the whole "group precise play" thing is getting really old. The fact that in RW it's to the point where you can't even play half the jobs in the game due to the meta is ridiculous
    (2)
    Last edited by RiyahArp; 11-30-2017 at 04:38 AM.

  6. #6
    Player
    Wintersandman's Avatar
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    May 2014
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    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by RiyahArp View Post
    The meta in shatter was loading up one GC with all the pvpers so the other ones had all the bots and solo players.
    Maybe that occurred on Lamia but Primal it did not. I know my friends who are PvP'ers stuck with their GC. It was the sheep who went all to one GC. Mael was better on average in 72 man but in 24 when ice had less weight they were horrid and would have a losing record because they were PvE'rs in a PvP mode.
    (0)

  7. #7
    Player RiyahArp's Avatar
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    Oct 2017
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    Riyah Arpeggio
    World
    Exodus
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    Scholar Lv 90
    Quote Originally Posted by Wintersandman View Post
    Maybe that occurred on Lamia but Primal it did not. I know my friends who are PvP'ers stuck with their GC. It was the sheep who went all to one GC. Mael was better on average in 72 man but in 24 when ice had less weight they were horrid and would have a losing record because they were PvE'rs in a PvP mode.
    I don't know if you can still see them,but you could see the win rates for frontlines via the lodestone, and ask people their weekly stats. It wound up hardening on primal to mael being first, twin being second, and flames being third. It was really bad, and I'm glad that mode is dead now.
    (1)

  8. #8
    Player
    Wintersandman's Avatar
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    May 2014
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    Winter Sandman
    World
    Hyperion
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    Paladin Lv 70
    Quote Originally Posted by RiyahArp View Post
    I don't know if you can still see them,but you could see the win rates for frontlines via the lodestone, and ask people their weekly stats. It wound up hardening on primal to mael being first, twin being second, and flames being third. It was really bad, and I'm glad that mode is dead now.
    I am Flames and I would get a 40-50% win rate which is better than average for a 3 way match which should be 33%. Honestly the ones at the top of the page were more likely bots than anything else.

    Quote Originally Posted by RiyahArp View Post
    always stack your side with premade friends
    Then we should get rid of statics but this is a game about playing with friends. It sounds like you can't find anyone to PvP with. Also in regards to your previous comment can't be on mael and be in a premade at the same time.
    (0)
    Last edited by Wintersandman; 11-30-2017 at 04:55 AM.

  9. #9
    Player
    HaoNam's Avatar
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    Jan 2017
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    36
    Character
    Hao Nam
    World
    Excalibur
    Main Class
    Miner Lv 90
    Quote Originally Posted by RiyahArp View Post
    I guess what I mean is I'd like a mode where we can just have fun
    Translate: You just to play something that you can always win.
    (4)

  10. #10
    Player RiyahArp's Avatar
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    Riyah Arpeggio
    World
    Exodus
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    Scholar Lv 90
    Quote Originally Posted by HaoNam View Post
    Translate: You just to play something that you can always win.
    I want something to play that is fun to lose.

    If I cared about winning, it's not that hard to do. Just be cheap in it; always play a healer, always stack your side with premade friends, follow the meta strictly, and that's that. But it's just not fun to win or lose in RW especially. Id like more emergent, free form stuff
    (0)

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