
Originally Posted by
Lyth
This strikes me as a variant of one of the gambler's fallacies.
Every critical hit is an independent event. The actual distribution of damage does not matter, as each action or attack is assessed independently of the others. You can actually show this formally if you like, as the expected value for your damage can be expressed as the integral product of your crit rate and your damage as a function of time. It actually doesn't matter how your damage over time is distributed, as long as the area under the curve (i.e. the total damage done) is a constant.
Actually, when you look at it more closely, WAR is actually more likely to land a crit on big hits like Fell Cleave than other tanks, because of how the Deliverance crit bonus works and because you're encouraged to build up to max resources (and as a result, maximum crit rate) before launching into your Fell Cleave spam. You'll see this reflected in your damage breakdown as well; there's generally a much higher crit rate on Fell Cleave than auto attacks, which are the second highest source of damage. WAR is actually privileged, rather than penalized in this regard.
I can see why the idea would be appealing; if you do poorly, you can blame crit for not occurring when it was supposed to. But the chance of this happening is the same, if not lower, than everyone else. Either way, I wouldn't rely too heavily on Xeno as a source of reliable information, and most of this article reflects that. He's more an entertainer than anything else.