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  1. #171
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    I can't believe people are seriously advocating in this day-and-age for literal, "1-1-1-1-1," button pressing.
    If people are that concerned with button bloat we might as well kill most of the oGCDs and instead buff a singular one to be equivalent to the total damage of the ones removed + its own.
    Time to make AoE one button for classes that don't already have it, not like it wasn't boring as it is.
    (3)

  2. #172
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,862
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Reynhart View Post
    Miste's problem is not number of skills, but the number of buttons. By having skills on different buttons it lowers the physical burden on hers/his hand, which is more comfortable. A similar example would be if Diablo's attacks required you to click your mouse button each time instead of keeping it clicked, leading to more chance of carpal tunnel syndrome.
    So is Bard just already unplayable? Is it not an option for such players to place Heavy Shot across multiple slots?
    (0)

  3. #173
    Player
    Nezia's Avatar
    Join Date
    Jun 2017
    Posts
    187
    Character
    Fester Blight
    World
    Behemoth
    Main Class
    Rogue Lv 80
    Quote Originally Posted by SenorPatty View Post
    People have this idea that doing 1 2 3 on their keyboard makes them skilled and adds challenge to the gameplay. So when they see an idea to have only to tap 3 times one button instead of 3, for some reason its akin to dumbing the game down.

    Like, do you guys hear yourselves sometimes? Or do you have such a hard time push/clicking your buttons that you've deluded yourselves into thinking it really sets you apart from the pvp system?
    ^This, BLM is probably the class with the least buttons in their rotation, yet it is probably the hardest class to play in savage/EX enviroment, more buttons don't make a class harder.
    Also

    Quote Originally Posted by SenorPatty View Post
    So when they see an idea to have only to tap 3 times one button instead of 3, for some reason its akin to dumbing the game down.
    The very only reason we don't do this already is because macros in this game suck. Which makes me believe they suck intentionally so that people don't macro their combos.

    But again, if they would remove every redundant skill from the game dragoons would end up with 6 or 7 buttons to press.
    (1)

  4. #174
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Shurrikhan View Post
    So is Bard just already unplayable?
    Definitely not unplayable since s/he is BRD 70, but perhaps not really comfortable. This is not something that could be "argued", though...
    Quote Originally Posted by Shurrikhan View Post
    Is it not an option for such players to place Heavy Shot across multiple slots?
    Yes, it still is. You could place the same combo on multiple slots to still have to press different buttons. But that would ask the player to specifically alter its hotbars only to compensate for an adjustement that would specifically be made to free some slots on the hotbars....which would be stupid if the change was implemented alone...which is her/his initial concern.
    (3)

  5. #175
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    Hopefully never. There is zero reason to further simplify and hemogenize job abilities by condensing multiple abilities into one combo. Please stop asking for this.
    (3)

  6. #176
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,862
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Reynhart View Post
    Definitely not unplayable since s/he is BRD 70, but perhaps not really comfortable. This is not something that could be "argued", though...

    Yes, it still is. You could place the same combo on multiple slots to still have to press different buttons. But that would ask the player to specifically alter its hotbars only to compensate for an adjustement that would specifically be made to free some slots on the hotbars....which would be stupid if the change was implemented alone...which is her/his initial concern.
    Both questions were rhetorical, but in that case:

    How is Bard playable while creating a similar one-to-one system between weaponskill choices and weaponskill button count be unplayable?
    (0)

  7. #177
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    I'd totally be up for this. The game is easy enough pressing loadsa stuff and weaving OGCD's and stuff, can still do the same with less buttons and an actual combo system. It's not going to change or have any impact on the difficulty. Actual PVP is some of the most thrilling and engaging content if you want to be skillfull and tactical.

    I think some of you, have the notion that if the PVP combo system comes we will lose access to some skills like in the Wolves Den content and stuff...and that is NOT what OP even mentioned at all.
    (5)

  8. #178
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Reynhart
    Miste's problem is not number of skills, but the number of buttons. By having skills on different buttons it lowers the physical burden on hers/his hand, which is more comfortable. A similar example would be if Diablo's attacks required you to click your mouse button each time instead of keeping it clicked, leading to more chance of carpal tunnel syndrome.
    Quote Originally Posted by Shurrikhan View Post
    So is Bard just already unplayable? Is it not an option for such players to place Heavy Shot across multiple slots?
    That might be a preference but not a physical burden. The Diablo analogy would be that there are a limited number of hotkeys to fire skills like the console version with movement done by mouse clicks. Moving without the mouse and using WASD in addition to hotkeys would be the big number of button presses.

    A click is a click whether it is 1 button or 128 buttons, the chance of carpal tunnel syndrome comes with hand position and the required movement across multiple keys. Hence why there are exercises for learning how to type the correct way to prevent/mitigate injury.

    Less buttons are conducive to less injuries, and allow faster manipulation, one just need look at the economy of motion theory. The whole theory is based around limited safe movement. This goes for physical work, sports, music, etc.
    (4)
    Last edited by Sandpark; 11-29-2017 at 07:25 AM.

    Adventure Journey Concept: http://goo.gl/b6SyTh

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    Power Modifier Concept: http://goo.gl/Md3UAB

  9. #179
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Pomelo View Post
    I'd totally be up for this. The game is easy enough pressing loadsa stuff and weaving OGCD's and stuff, can still do the same with less buttons and an actual combo system. It's not going to change or have any impact on the difficulty. Actual PVP is some of the most thrilling and engaging content if you want to be skillfull and tactical.

    I think some of you, have the notion that if the PVP combo system comes we will lose access to some skills like in the Wolves Den content and stuff...and that is NOT what OP even mentioned at all.
    Yeah trimming the fat from our hotbars is only going to have a positive effect. people are naturally afraid of change though, especially when they don't understand the change.
    (4)

  10. #180
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by HyoMinPark View Post
    Or it's making combat incredibly dull and/or unengaging for some. I love DPSing as a healer but spamming my X button for Broil II gets a little boring. I prefer being able to press multiple buttons. Make it an optional thing and that would be fine, but making it mandatory? No thanks. I would become a full-time crafter at that point.
    Place Broil2 on 1-2-3 and pretend it's a combo and, idk, hurt yourself when you do a mistake. There, problem solved. Now your rotation is obviously 1000% more difficult and engaging.
    (5)
    Last edited by Neophyte; 11-29-2017 at 07:32 AM.

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