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  1. #10
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by LunaTsukihime View Post
    Who in the seven hells limited anything to 3 auto buttons?
    Well you said you wanted to reduce skill bloat right? That was one of your goals in combining combos into one button.

    MNK has 8 different combinations with 6 different weapon skills.

    6 Weapon Skills:

    Bootshine
    Dragon Kick
    True Strike
    Twin Snakes
    Snap Punch
    Demolish

    8 Combinations:

    Dragon Kick > Twin Snakes > Snap Punch
    Dragon Kick > True Strike > Snap Punch
    Dragon Kick > True Strike > Demolish
    Dragon Kick > Twin Snakes > Demolish
    Boot Shine > True Strike > Demolish
    Boot Shine > Twin Snakes > Demolish
    Boot Shine > Twin Snakes > Snap Punch
    Boot Shine > True Strike > Snap Punch

    To turn all of those possibilities into one button each you would need 8 buttons which ends up more than the 6 standalone buttons we have right now.

    The only solution to this problem would be to alter how MNK currently plays (IE: Reynhart's suggestions) and that alteration is for the sole reason to make this system work and not to improve MNK or make it more fun IE: What an expansion would usually try to do. It is forcing change around an outside influence instead of changing the job simply to make it better, more fun, or more engaging. That's my opinion anyway.
    (8)
    Last edited by Miste; 11-28-2017 at 05:51 AM.