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  1. #1
    Player
    Keldion's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    67
    Character
    Keldion Duskwander
    World
    Balmung
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Nyalia View Post
    So, looking at that HW->SB gap, desynths at 10 dSkill above the rlvl gives about 0.60 exp (for GSM). Success rate is 80% at dSkill = rlvl, going up about 3.2% per dSkill above the rlvl and hitting 100% at 7 dSkill above the rlvl (99.2% at 6 above). dSkill gains start dropping off at that point, but I don't have enough data yet to say how fast. There are items at that point every 25 rlvls (180 -> 205 -> 230 -> 255). Chance at 15 dSkill below the rlvl should be 56% (35*1.6). Chance at 10 dSkill below the rlvl should be 64% (40*1.6). I don't have enough data for the exp gains at these points though.
    I'm working to gather information on the exact desynth chances in the current patch iteration, and so far have observed the following.

    dSkill = rlvl - 43 : 9.8%
    dSkill = rlvl - 20 : 42.0
    dSkill = rlvl - 19 : 43.4
    dSkill = rlvl - 18 : 44.8
    dSkill = rlvl - 7 : 60.2

    The trend appears to weigh each full point of dSkill at 1.4% until (rlvl -5), when I expect the formula to leap from 63 to 80%.
    With exactly 279 LTW desynthesis skill, the chance of success to desynth a Tigerskin Belt of Gathering (rlvl 279) is 70%. Thus, the base chance of success likely depends on the item's rlvl.

    At some point, careful desynthesis and materia bonuses were modified. Each point of careful desynthesis (from Tinker's Calm and Bacon Broth) raises the success chance by 3.5%, while every melded materia raises your success rate by 7%.
    (0)
    Last edited by Keldion; 11-26-2017 at 03:04 PM. Reason: Because 1000 characters wasn't enough

  2. #2
    Player
    Sibula's Avatar
    Join Date
    Mar 2018
    Posts
    4
    Character
    Miyuki Tenbe
    World
    Cerberus
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Keldion View Post
    I'm working to gather information on the exact desynth chances in the current patch iteration
    I've been working on the desynth chances too. From collecting data since the launch of Stormblood I've figured that apparently bonus chance per meld, desynth chance when dskill=rlvl, and rate of increase in chance depend on item rlvl. The amount of increase per dskill seems to double when dskill>rlvl. Not sure about any of the formulas behind these.

    Some data I've collected so far (I'm horrible at writing and spreadsheets):
    My spreadsheet
    (0)

  3. #3
    Player
    Ceallach's Avatar
    Join Date
    May 2017
    Location
    Limsa Lominsa
    Posts
    313
    Character
    Ceallach Ruarc
    World
    Excalibur
    Main Class
    Dancer Lv 90
    So uh, not to nag, but will the Stormblood part of this guide be done any time soon?
    (0)

  4. #4
    Player
    Shadygrove's Avatar
    Join Date
    Mar 2011
    Posts
    1,429
    Character
    Alya Mizar
    World
    Sargatanas
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Ceallach View Post
    So uh, not to nag, but will the Stormblood part of this guide be done any time soon?
    Seeing as a fair bit of SB info has been haphazardly added to this thread, yet not incorporated to the front page dropdowns, I would guess not.
    (0)

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