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  1. #11
    Player
    Sorriow's Avatar
    Join Date
    Oct 2015
    Posts
    68
    Character
    Sorriow Arbalest
    World
    Odin
    Main Class
    Machinist Lv 90
    Of all of them, "easy" isn't.

    Given that most dungeons are easy by default and are pretty heavily gimped down by the players gear level / max itemsynch, the element of challenge outside of savage content is reasonably low. As I mentioned in the post you're quoting but sadly/conveniently cropped out, people are more often than not encouraged to improve and the attitude ranges widly between grateful acceptance for advice and rudeful spite.

    I have never, in my >15 years of mmo experience, witnessed a moment where people, outside of the hardest endgame content, get shamed for asking for advice and actually use it to turn them into a better player.

    The real problem lies with people who straight out refuse to optimize. Check my other post, there are multiple reason why that is an issue.

    Bottom line: If you don't want/try to push the best out of you, you have it coming to get shamed/insulted/kicked out of a party in a multiplayer setting.
    (4)
    Last edited by Sorriow; 11-24-2017 at 11:09 PM.