Yea oops dye +3, dunno how I left that out
And I'm ecstatic and relieved on the change! Thought SE would screw me for sure having to re meld gear in a dif color
Hopefully we can clear up a few of the concerns that came up after the announcement was made.
In regards to dyeing HQ gear and materia-melded gear, dyeing these items will have no adverse affect on their stats. If you dye a +3 gear item, you’ll produce the same +3 gear but in a different color. If you dye gear with materia melded to it, you will have the same gear with the same materia but in a different color.
To dye equipment, simply select the materials and the desired dye from the synthesis menu. Once you begin synthesizing, the synthesis process will be skipped, and dyeing will succeed 100% of the time.
Regarding player requests to have NPCs handle dyeing equipment, we plan on allowing NPCs to dye equipment basic colors and crafters to dye equipment rare colors in version 2.0.
/happygalago
Bethany "Rukkirii" Stout - Community Team
The second part heavily implies it, but is there a minimum level requirement for a crafter to dye something? The first paragraph almost seems that since the dye process is guaranteed to succeed, you could do it at a significantly lower rank and have no problems.To dye equipment, simply select the materials and the desired dye from the synthesis menu. Once you begin synthesizing, the synthesis process will be skipped, and dyeing will succeed 100% of the time.
Regarding player requests to have NPCs handle dyeing equipment, we plan on allowing NPCs to dye equipment basic colors and crafters to dye equipment rare colors in version 2.0.
If there is a minimum rank, are you able to tell us what it is?
If someone wins an argument, they have learned nothing.
FOR DOCKHAND!
RUKKIRII I LUV YOU LOTSHopefully we can clear up a few of the concerns that came up after the announcement was made.
In regards to dyeing HQ gear and materia-melded gear, dyeing these items will have no adverse affect on their stats. If you dye a +3 gear item, you’ll produce the same +3 gear but in a different color. If you dye gear with materia melded to it, you will have the same gear with the same materia but in a different color.
To dye equipment, simply select the materials and the desired dye from the synthesis menu. Once you begin synthesizing, the synthesis process will be skipped, and dyeing will succeed 100% of the time.
Regarding player requests to have NPCs handle dyeing equipment, we plan on allowing NPCs to dye equipment basic colors and crafters to dye equipment rare colors in version 2.0.
/happygalago
I would assume yes, in terms that while they will allow basic colors to be dyed by NPC, if you want more "fancy" colors you'll need a crafter of the proper level to do it for you. It wouldn't make much sense if you could just put on a level 1 craft class and dye it yourself lol.The second part heavily implies it, but is there a minimum level requirement for a crafter to dye something? The first paragraph almost seems that since the dye process is guaranteed to succeed, you could do it at a significantly lower rank and have no problems.
If there is a minimum rank, are you able to tell us what it is?
Think of dyeing like the current repair system, if you can repair it it's 100% success rate, if you can't repair it then you'll be unable to perform the task. Hopefully when they release the dyeing concept they'll allow people to seek dyeing through bazaar without having to trade to others in the same manner that they plan on allowing people to have melding happen through bazaars lol.
so that elusive fushsia hauby is crafted only, alrighty then. Will it show as a different item in the market search?
Now my only question is, will we be able to dye our already dyed-materia sets or will we have to start from scratch again with undyed and buy new materia for it?
For those who already have 2-3 melds on a piece of gear but hate the colour (red cobalt anyone?), will they be able to dye it when the change comes to say green without having to redo their gear and materia?
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