Quote Originally Posted by Granyala View Post
Umm, MistyMew, you are playing an internet game. There WILL be latency.
The request is to single out local playback for a more comfortable experience. Specifically, instead of waiting for server acknowledgement (the obvious reason for the delay) the client side should immediately play the sound effect (the music note) as soon as the button is clicked/pressed, and only then send out the network communications and check with the server.

Now there may be cost reasons that prevent the devs from giving the Perform system special treatment, as it is very obvious that they are trying to reuse existing actions framework to implement music performances. But that's up to the devs. Technically, it is possible.

Whether they want to do it, is another matter, and I'm not optimistic that they will do anything, as it is a rather involved change. I have a feeling that they are just going to keep the delay because they don't feel it in Tokyo. But regardless, it is important for players who are really annoyed by this delay to express that it is a big put-off.