What do you think the revisions should target? Why? And, what are some ways you think all that might be doable?
Yes, this is obviously just for killing time, as none of this will be looked at, and the process is clearly too far along even if it were.
My two cents:
Perceived Issues:
- Space Requirement
- Unnecessarily long process
- No means to easily change between sets
A. Each job gains an Appearance set, with a second set of slots (minus belt) in which to equip glamours. Glamour is no longer bound to specific items, but only to these slots.
B. There is only a single type of glamour prism, though it can be created through a different formula per crafter. Crafters can enact the same effect as glamour prisms without needing to make or consume an items if they have sufficient proficiency in the item's repair type. These Appearance items can be toggled to reveal your actual gear at any time.
C1. All items ever bound to you are added to a log (appending 0/1 achievements per item memorized) for future use. Glamour Prisms then allow you to transfer any of these appearances to your slots.
-or-
C2. You can use Glamour Prisms to store items in your Mirage Prism, a sort of glamour log, with a certain maximum storage amount. Glamours then may be applied from your Mirage Prism (1) freely, (2) for a nominal gil cost, or (3) for additional Prism consumption.
D. A spread of Appearances attached to a given job may be saved as a set. It can still be equipped by other jobs insofar as its individual appearances are (those that can transfer will be upon activating the set from a different job, and those that can't won't).