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  1. #10
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Krotoan View Post
    ... No they wouldn't. They'd fail . REALLY HARD. If you up the difficulty curve, people aren't going to suddenly get better. You're just going to lose a lot of people who aren't that hardcore into the game. Raising the bar doesn't make the jumper jump higher, they have to be willing to put in the effort, and people who are just barely grazing it now aren't likely the kind who'd put in extra effort to hit the new standards. What will likely happen if you make healing harder is you're going to get more people playing DPS, or possibly tanks cause "healing is too much effort". Say hello to "ADVENTURER IN NEED: HEALER" permanently.
    I was going to comment you appear to believe the majority of healers are lazy people who only want to coast through the content; but, I read your later clarification and concede your point. You can't force players to change They are set in their ways.

    While I'd like to see healers casting more heals and less damage spells that is something which may cause the game to be too difficult for an unknown percentage of players. But, can we both agree people who play healers are not more lazy than players of other roles?
    (2)
    Last edited by Kacho_Nacho; 11-18-2017 at 08:58 PM. Reason: character limit