This is what i cant wrap my head around......how were you stuck? I started two years ago and was able to transfer off my old server by paying $18. The option to move has been there .Go to a vendor for the neighborhood you want and purchase a voucher for a home in that area, offered in S, M, or L. Once enough vouchers for a full ward are purchased those first 36 players will have a new ward opened for them to pick the house they want (size pending).
The next set of 36 will spawn creation of the next ward, therefore eliminating the empty wards open to gold farmers. Limit the housing vouchers to 1 FC and 1 Personal house per server. If you really wanna grind up from scratch across all servers, you should be allowed to have something to show for it.
I'm not a fan of players losing houses obtained legitimately. I'm just honestly tired, as someone playing since V1 beta, of no chance to buy a house. I was stuck on Balmung, only able to free-transfer off to Coeurl, but it was too late. I wasn't able to log in during the 10 minutes housing was open. I want the opportunity, for me, and the FC I'm leading.
On a side note message me in game Tolf i may be able to help you
Last edited by Siniztor; 11-16-2017 at 09:21 AM.
They should've added a residential area or instances just for personal housing.
Housing was originally for FC's only, and when they let solo players buy houses for themselves alongside the FC's the situation took a landslide.
They included solo housing too hastily. They should've waited and figured out a better option that would accomodate all solo players, because there are just too many individuals. How did they not see this would be a problem?
Last edited by Nonuel; 11-16-2017 at 11:56 AM.
With instanced housing, would there be neighborhoods like there is now? I'm not sure if I would go for instances.
That's not a loophole though. A FC is a FC regardless of size. SE can't police whenever X FC only have 5 members vs 50, whom of these two FC are allowed to buy a house.I find it a problem too, that players purchased a house (any size), get two buddies to start an FC, just to turn their house into an FC for the benefits it offers. This should not be happening. This is another loop hole that needs to be closed.
You want a workshop, and house buffs, then you should join an FC. Not occupy a large mansion with only 3 players, if that, just to take up desirable, good FC housing.
On my server the majority of mansions are bought by private owners and I see them with no activity from month to month, only to occupy it long enough so that they don't get evicted.
The housing situation is a mess, for sure. SE should have seen this coming. They should have had a residential are just for FC housing and not mix it in with privately own properties.
You may not be fine with it but where do you draw the line?
This is a interesting concept. Would we be assigned a L (in case you buy a L plot voucher) or would you have rush like today to buy the house of my choosing?Go to a vendor for the neighborhood you want and purchase a voucher for a home in that area, offered in S, M, or L. Once enough vouchers for a full ward are purchased those first 36 players will have a new ward opened for them to pick the house they want (size pending).
The next set of 36 will spawn creation of the next ward, therefore eliminating the empty wards open to gold farmers. Limit the housing vouchers to 1 FC and 1 Personal house per server. If you really wanna grind up from scratch across all servers, you should be allowed to have something to show for it.
I'm not a fan of players losing houses obtained legitimately. I'm just honestly tired, as someone playing since V1 beta, of no chance to buy a house. I was stuck on Balmung, only able to free-transfer off to Coeurl, but it was too late. I wasn't able to log in during the 10 minutes housing was open. I want the opportunity, for me, and the FC I'm leading.
Last edited by Rinuko; 11-16-2017 at 05:27 PM.
Player
SE certainly can police it if they want to. the line should be drawn at 4 characters, the minimum to form a FC and operate the workshop. and people keep asking for FC workshop restrictions to be removed/lowered. it should actually be increased (only FC members, only characters of X jobs above Y Levels).
That's all up to the devs honestly. They could go with a generic plot of land that you can change the skybox (visuals surrounding the plot) and possibly the ground itself. They could go with a pre-existing ward layout with generic houses and you instance into your plot from the placard so you still technically have a neighborhood. Another choice would be pre-selected destinations that have a decent sized instanced chunk of land where you can edit the plot space and the rest is predecorated (like ward space, but with just your house). Thus far they seem opposed to appointing the resources to escaping the ward system though so I wouldn't expect to even hear about them starting on something like that anytime soon if it's even going to be a possibility.
So what if you invite 4 alts? Now you have worked around the line.SE certainly can police it if they want to. the line should be drawn at 4 characters, the minimum to form a FC and operate the workshop. and people keep asking for FC workshop restrictions to be removed/lowered. it should actually be increased (only FC members, only characters of X jobs above Y Levels).
exactly, and for the people who are willing to go that far, it is what it is. just because you can't stop everyone doesn't mean you should take no steps to minimize it.
and my FC craft recipes would actually be difficult, like the highest tier would require 4 specialists with certain minimum stats.
Actually no, there's a more common way. There can be 1 member to the FC, after ranking it. That member can put in PF that they are looking for 3 others to help them advance in the workshop. Most people can't afford that many subs. So they do it this way. I still say it's too much of a loop hole. That a restriction should be applied, so that FC's can work as intended and close up this loop hole in housing.
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