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  1. #1
    Player
    captainpicard's Avatar
    Join Date
    Jul 2011
    Posts
    297
    Character
    Captain Picard
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    When you bottom line this thread, its harder to screw up A-2 then it is 2-3, Period. You reverse 2-3 and type 3-2, you have something altogether different. If you reverse A-2 and type 2-A, well guess what, the result is the same.

    For those of you who balk at AA/BB/CC once 26 characters are used, their are certainly other characters on the keyboard, but beyond that, the AA/BB schema has been a success in every spreadsheet program since the dawn of time.

    I dont think Square will have zones that require AAAAAAAAAAAA-467 and if they do, then they haven't learned anything in the first place.

    I know a lot of you feel good about your firm grasp on 5th grade math, but as others have stated, solve for the 1%, not the 99% who can deal either way.
    (3)

  2. #2
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by captainpicard View Post
    When you bottom line this thread, its harder to screw up A-2 then it is 2-3, Period. You reverse 2-3 and type 3-2, you have something altogether different. If you reverse A-2 and type 2-A, well guess what, the result is the same.

    For those of you who balk at AA/BB/CC once 26 characters are used, their are certainly other characters on the keyboard, but beyond that, the AA/BB schema has been a success in every spreadsheet program since the dawn of time.

    I dont think Square will have zones that require AAAAAAAAAAAA-467 and if they do, then they haven't learned anything in the first place.

    I know a lot of you feel good about your firm grasp on 5th grade math, but as others have stated, solve for the 1%, not the 99% who can deal either way.
    i lol'ed at this. is the same as learning it again no? ppl just wanted to be lazy again.. .
    (2)

  3. #3
    Player
    Thanos's Avatar
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    May 2011
    Posts
    527
    Character
    Thanos Xiv
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    When there is nothing left to complain about...

    We complain about the map...
    (3)

  4. #4
    Player
    Lebannen's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    239
    Character
    Lebannen Nox
    World
    Ragnarok
    Main Class
    Carpenter Lv 51
    Its not that hard to make sense of. You just check what number the square you are on is and then move up, down, left or right and depending on what number changes you will know. I dont remember on the top of my head.
    (0)

  5. #5
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    The numbers of letters are limited
    I say use X,Y or Signs (like an Arrow Up Sign, a Car Sign, a Clock Sign) and Numbers
    Signs aren't limited like letters

    It can be 15,45 or 24,Tree
    (1)

  6. #6
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    I have never had an issue reading the map, or knowing where to go.

    X will always be the first number, which is the line running left to right.

    Y will always be the second number, which is the line running top to bottom.

    If someone tells you to go to (30,28) then it's 30 across and 28 down...

    I don't see the issue with the grid system or mapping being done this way, it's the basis of the X,Y axis and it has never changed that I know of in all of my years.

    Both then again I work in game design and I use the XYZ axis a lot, so its just natural for me to think in those terms.

    To me this map system is easy, never really thought much about it.

    Sorry that you're having issues with it OP, but it's an easy thing to learn and I don't agree with you that it does need changing.
    (1)
    I'm just a bun boy, doing bun boy things.

  7. #7
    Player
    captainpicard's Avatar
    Join Date
    Jul 2011
    Posts
    297
    Character
    Captain Picard
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by KaiKatzchen View Post
    I have never had an issue reading the map, or knowing where to go.

    X will always be the first number, which is the line running left to right.

    Y will always be the second number, which is the line running top to bottom.

    If someone tells you to go to (30,28) then it's 30 across and 28 down...

    I don't see the issue with the grid system or mapping being done this way, it's the basis of the X,Y axis and it has never changed that I know of in all of my years.

    Both then again I work in game design and I use the XYZ axis a lot, so its just natural for me to think in those terms.

    To me this map system is easy, never really thought much about it.

    Sorry that you're having issues with it OP, but it's an easy thing to learn and I don't agree with you that it does need changing.
    The continued assumption that I don't know what the coordinates mean is tired. I clarified from the outset I know what they mean.

    As another person earlier in this thread stated, its a matter of ambiguity for the 1% that don't know. Its a matter of clarity for the people that screw up and switch numbers in their head from time to time. Its a matter of ease for those of us that are too tired to think straight at times.

    Letter-Number leaves no question about it.

    number-number always leaves a margin of error.

    That is the bottom line.

    You can continue to "think" there is nothing ambiguous or unclear about it and thats fine for you, but it doesn't change the facts, i.e. there are issues.

    chow
    (1)

  8. #8
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by captainpicard View Post
    The continued assumption that I don't know what the coordinates mean is tired. I clarified from the outset I know what they mean.

    As another person earlier in this thread stated, its a matter of ambiguity for the 1% that don't know. Its a matter of clarity for the people that screw up and switch numbers in their head from time to time. Its a matter of ease for those of us that are too tired to think straight at times.

    Letter-Number leaves no question about it.

    number-number always leaves a margin of error.

    That is the bottom line.

    You can continue to "think" there is nothing ambiguous or unclear about it and thats fine for you, but it doesn't change the facts, i.e. there are issues.

    chow
    You saying something does not in any way automatically make it true. Quit talking as though your opinion is fact and then perhaps people will be less harsh towards you on the matter.
    (0)

  9. #9
    Player
    captainpicard's Avatar
    Join Date
    Jul 2011
    Posts
    297
    Character
    Captain Picard
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Dreamer View Post
    You saying something does not in any way automatically make it true. Quit talking as though your opinion is fact and then perhaps people will be less harsh towards you on the matter.
    In this case, I am not stating an opinion, I am stating a fact.

    Letter number leaves no room for ambiguity or confusion. They are not the same character set, thus, they are not confused.

    You can reverse them, etc, and no matter what, the end result is the same. Whether I type (A,1) or (1,A) on the map you find A whether its on the X or Y axis doesnt matter. You just find the axis that corresponds to that. Then you find 1. One and done. No confusion. No ambiguity.
    (1)
    Last edited by captainpicard; 11-18-2011 at 08:06 AM.

  10. #10
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by captainpicard View Post
    The continued assumption that I don't know what the coordinates mean is tired. I clarified from the outset I know what they mean.

    As another person earlier in this thread stated, its a matter of ambiguity for the 1% that don't know. Its a matter of clarity for the people that screw up and switch numbers in their head from time to time. Its a matter of ease for those of us that are too tired to think straight at times.

    Letter-Number leaves no question about it.

    number-number always leaves a margin of error.

    That is the bottom line.

    You can continue to "think" there is nothing ambiguous or unclear about it and thats fine for you, but it doesn't change the facts, i.e. there are issues.

    chow
    As I said, it is a simple thing to learn, and once explained is easy to grasp. This is the first time that I have heard anyone complain about the map grid system in all the time I have been playing since closed beta. If you are really concerned about that supposed 1% that you say might have an issues with it, then are you assuming they are not intelligent enough to grasp the very basic concept of what the X,Y coordinates are?

    I'd rather believe that all people can be taught a basic concept and help them, than assume they are stupid and change it for that supposed 1% you feel won't grasp it.
    (2)
    I'm just a bun boy, doing bun boy things.

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