Quote Originally Posted by Okamimaru View Post
So what exactly would instanced housing look like? I mean aesthetically how would it look? We still get a yard? Which layout? What do we see beyond our fence? No MB? Can we easily visit other people's houses? Will swimming be gone? Will we still have the 4 housing types? Will housing even be desirable once nobody can casually see it? What about RP cafes?.... most people who want instanced housing haven't put much actual thought into what it would be...
The idea I had for instanced housing would look something like this:

This is going off of the 12 current Wards we have: make them FC only, and create a 13th Ward that is identical in appearance to the other wards—the plots are decorated with houses, yards decorated with reasonable and tasteful decorations to give it the neighborhood feeling that people who enjoy the wards want. Included still will be the Market Boards and the Summoning Bells you see in the first 12 Wards. Maybe even some “gathering” areas featuring striking dummies or the like to try and promote interaction between individuals, if people would like to see such things.

When you approach a placard, you are given a list similar to the ones you see for browsing apartments or FC rooms. Upon zoning into the plot you choose, you will be greeted with an instanced exterior (yard) that can be decorated in any way a person desires with potentially increased limits, since the yard is instanced, and is only loaded into server memory so long as someone occupies it. You can then enter the house, which would look like and function exactly like the houses do currently, except, again, it’s part of the instanced plot.

The design I had in mind really isn’t any different from the way the houses and wards currently look now, just that the 13th ward is for instanced personal housing, and instanced FC housing once the first 12 Wards fill up with non-instanced FC houses.