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  1. #71
    Player
    Ariomi's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Ariyala Amaterasu
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by zuzu-bq View Post
    SMN is viable, strong, and many people are either happy or adapting top the change, I don't get it then.
    I read right around 28 different threads since stormblood released, complaining about the Summoner changes. Did you ever browse through those? I have a good idea why people aren't happy.

    Summoner being weak was one of those complaints. But that wasn't all of it. The new clunky playstyle, the focus on spamming ruin spells and moving away from the Dot oriented play style. The frustrating unresponsive pet. Summoner losing one of the largest portions of it's toolkit. (Ruin 1, Sustain for awhile, Miasma 2, Lost the ability to apply both Bio 2 and Bio 1 simultaneously, Spur, etc)


    When a new expansion comes out, do you really want your main class to be scorned and hated like Summoner was? Having it's smooth playstyle, replaced with a gated system that inhibits you?.

    People found the Ruin spam boring. Out of Summoner's GCD's what are your options? Ruin 2/4 or Ruin 3.
    Demi Bahamut also works completely opposite of every mechanic Summoner has ever had and is complete opposite of Bahamut Trance.
    While other classes like Dragoon, got Life of the dragon, which had the same mechanics of Blood of the Dragon but Empowered.

    Now, half of summoner was fixed. It does enough damage, to pull it's own weight, does nothing to fix play style. Bahamut no longer inhibits the party, and is no longer selfish with it's mana. Every person complaining about it's play style is completely valid when so much of it was torn down.

    http://forum.square-enix.com/ffxiv/t...entity-Problem
    http://forum.square-enix.com/ffxiv/t...and-here-s-why
    http://forum.square-enix.com/ffxiv/t...-and-neglected
    http://forum.square-enix.com/ffxiv/t....-Also-Sustain

    Here's a few of them if you want to read.
    (4)

  2. #72
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ariomi View Post
    When a new expansion comes out, do you really want your main class to be scorned and hated like Summoner was?
    Uh yes, I main Black Mage. And yes I browsed those threads, most complain of non issues and people simply not enjoying the new turn they did on SMN. Many jobs get playstyle shifts each of the expansions we have had so far. If anything they'll only do big changes again next expansion.
    (0)
    Last edited by zuzu-bq; 11-01-2017 at 01:44 PM.

  3. #73
    Player
    Ariomi's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Ariyala Amaterasu
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by zuzu-bq View Post
    Uh yes, I main Black Mage. And yes I browsed those threads, most complain of non issues and people simply not enjoying the new turn they did on SMN. Many jobs get playstyle shifts each of the expansions we have had so far. If anything they'll only do big changes again next expansion.
    And if they do it right, like they did with Bard, there won't be 30+ threads complaining what's wrong with it.
    (5)

  4. #74
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    I agree with everything you said,

    can we also properly see our pet damage? I don't even know how much my bahamut actually does. (same for DoTs btw), they're just small numbers popping around
    (0)

  5. #75
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ariomi View Post
    And if they do it right, like they did with Bard, there won't be 30+ threads complaining what's wrong with it.
    Meanwhile many people complain BRD lost their cast bars. Its a no win situation where the "right" is appease the majority of people crying on forums even if they have no reason at all.
    (0)

  6. #76
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by zuzu-bq View Post
    Meanwhile many people complain BRD lost their cast bars.
    In what universe? All I've seen about 4.0 Bard was positive feedback.
    The 3.0 Wanderer's Minuet is complete alienation of what people liked about the job since 2.0. What they did was utterly wrong.
    (3)

  7. #77
    Player
    Flana's Avatar
    Join Date
    Jan 2016
    Location
    Limsa Lominsa
    Posts
    195
    Character
    Kana Kharanku
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    One thing I feel like I have to correct seeing some people mention it: there is no flow to SB Summoner.

    There are only complete deadwalls.


    You use Aetherflow and you're done. You use Trance, and are banned from using Aetherflow or Bahamut. Then you use Bahamut, which can use Aetherflow, but at a rate fast enough to go into Trance... except you can't. It's walled off. There is no flow between the phases of Summoner, only complete deadwalls that block your job from actually doing what it is supposed to. You want to use Aetherflow on cooldown. Aethertrail and Dreadwyrm Trance block you. You want to use Trance as soon as you can. You can't, Summon Bahamut blocks your third one every time. The job is nothing but a series of walls you stumble over.

    This is terrible design. There is no excusing how awful a decision this was.

    Compare to Dragoon, which is always building to their burst phase. You don't stop getting Eyes when you go into Life of the Dragon. You don't get blocked from using BotD for some reason just because you used Geirskogul. None of the mechanics hinder your job or its progression through mechanics. Black Mage has a rhythmic and steady progression through Ice and Fire phases. Red Mage smoothly translates between casting phases and melee finishers, and then back to ranged casting.

    Summoner rams into walls, forever.
    (5)

  8. #78
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Quote Originally Posted by zuzu-bq View Post
    Its a no win situation where the "right" is appease the majority of people crying on forums even if they have no reason at all.
    No reason ? You like a job for three years, they change it, you don't like anymore, and there is no problem with that ? What is wrong with you ? Is it expected of us to say to Square "ok slap me in the face, I like it rough" ?

    Flana said it all. There is a wheel of successive phases, but not a flow as in "correct your mistakes midflight". in HS you forgot Rouse for 8 seconds, use it now, no problem just lost 8 seconds. Here ? well too bad it's Bahamut time, wait 28 seconds.

    Once again, no problem on a dummy, in an actual fight, with downtimes sometimes 15 seconds that completely mess up the wheel ? Man better buckle up and know the fight by heart to be of any use to your team.

    Not saying other classes don't have problems as well, and I think of BLM too for you guys. But that doesn't mean SMN is fixed now.
    (3)

  9. #79
    Player
    Kreyd's Avatar
    Join Date
    Jul 2017
    Posts
    163
    Character
    Kreyd Lerival
    World
    Shiva
    Main Class
    Dark Knight Lv 100
    TL;DR all of the comments here, but i totally agree with the TE (also in his/her last Thread)

    SMN was my main DD in ARR, cause I liked the DoT playstyle. I understand it's gone for SMN, but I hope it will come back for a future class.

    It also became way better to play with the last Patch, but what I still dislike about SMN is, that it doesn't actually feel like a Summoner, rather than a Ruinmage with an uncontrollable Pet and DoT's, that are just leftovers of the last two Expansion.
    I also can't see, where this class will be going with the next Expansion. Add another Burstphase after Bahamut Summon? Add more OGCD's?


    IMO SE should redesign the SMN and make it more like oldschool Summoners from FFI to FFIX.
    Casting a Summon-> Summon appears and does a specific attack->Summon desapperas.
    They could bring in the six Elements Wheel as Job Gauge, gaining elemental Aether from Summons, giving access to other Summonings (finally Shiva, Ramuh and Levi <3) and then spend all the Aether collected into one big Summon (Bahamut, Phoenix, Alexander).
    Imagine it like keeping Balance between the six Elements, like RDM do with white/black Mana and using all the restored Energy into one big attack, like SAM's Iajutsu.

    Just my two cents and ideas about this class.
    (1)

  10. #80
    Player
    Ariomi's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Ariyala Amaterasu
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by zuzu-bq View Post
    Meanwhile many people complain BRD lost their cast bars. Its a no win situation where the "right" is appease the majority of people crying on forums even if they have no reason at all.
    I would like to see one thread saying they miss Bard cast bars. I looked through about 30 pages of the english forums. I could not find a single Topic saying "Pls give cast bars back"

    http://forum.square-enix.com/ffxiv/t...oving-Bard-now

    I found threads discussing it, but not a single post of people wanting casts bars and losing their mobility.
    (0)

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