
Originally Posted by
shao32
you have to keep in mind in HW MP generation in grit was lower that out of grit for no reason, what this means? means grit gameplay was slowler compared to out of grit not only bcs blood weapon, but having less MP means less DA, depend of blood price MP return in single target was clunky and inefective, so was a buff on grit on that field.
if we compared gritless on HW and now on SB i will argue we have more MP now bcs yeah we loose bloodprice out of grit but in the other hand they remove darkside MP drain, and less be honest here, blood price never cover the mana drain of darkside, we generate more MP now that before so tecnically is not really a nerf either, if will be a nerf if darkside still consume MP.
they could do it better? probably, the MP manage is more balanced in both stances? absolutely yes.
and about souleater HP drain on grit well, thats another matter, we get in to the discusion about tank stances again, you complaing about grit having all those bonus but in reality most of this bonus are to make grit gameplay fun and playable, without the bonus grit would be the most clunky, boring and disgusting tank stance ever (it is thanks to the DPS meta but that x100) so there is no sense to nerf grit gameplay to the ground or buff gritless to make grit even more less desirable to use, the problem is not the selfsustain being locked on girt, is the dps penalty.