Pve ppl making threads about dungeons
Pve ppl making threads about dungeons
Arthur Jin
I understand that, I do that myself when tanking, but never have I stopped, attack for a bit then decide that I should bring more mobs into the fray partway through the battle. I would wait till the tank settles down and starts their normal attacking combo before dropping stuff.
Eh, just one of those "sad to be a melee dps" moments
Player
Nor is your conservative stance a concern of mine. Sorry I prefer actually healing than mindlessly spamming Stone IV whenever I have tanks pull just three mobs. And before you say otherwise, I have actually tested just how little you need to heal on small pulls. Kugane Castle may be the worst offender, where the DPS can tank small packs themselves. At least with large pulls, I have to think when it's safe to get off Holy for the stun so I can follow up an Aero III cast and still manage the tank's health. It's far more entertaining to play that way.
Right? I don't see why it would be a big deal. I guess some just hate the idea of large pulls.
Last edited by Bourne_Endeavor; 10-30-2017 at 06:32 PM.
AoE-Skills doesn't have positionalsSo, realistically, look at what you have in the party. If your DPS are, say, MNK and DRG: pull small. If you have RDM, SAM, SMN, BLM, BRD: knock yourself out. But if you have 2 DRGs and you're wondering why it's taking so long to kill those 20 mobs you just pulled, that's on you, buddy.
Every Job can do good AoE-Dmg, if you know how to play them.
So if the tank pulls 20 mobs and you're doing single-dmg, that's on you buddy^^
Nur hübsch sein reicht eben nicht. Man muss auch Bier trinken können.
This is AnfieldKing vom Ring | Super Elitist
The rule of life is to adapt, or die trying.
Better players learn how to adapt to every situation instead of forcing everyone else to adapt to them.
The vast majority of my Expert Roulette runs typically end in 15-17 minutes, and I solo queue as a Bard. And it's not because I waste my time nitpicking on how everyone else plays.
Last edited by SaitoHikari; 10-30-2017 at 06:13 PM.
Monk has either two positional single attacks (attack-attack-Rockbreaker) for moderate aoe, or one positional single attack (arm of the destroyer-attack-rockbreaker) for heavy amount of mobs aoe. Monk is the only job that can't combo their aoe directly into another aoe without using a long cooldown OGCD (perfect balance). The normal attacks are honestly hell to try and land on a ton of mobs, since they often keep shifting and going out of range. No other job has this problem.
OP could always avoid this problem by TANKING themselves. Dont like the way people are leading your dungeon runs. Start leading them yourself.
OP doesn't even have to tank at all (some people avoid it like a plague), but simply: Communicate.
I know communication is considered taboo, but it's amazing how well runs go when people ask questions. Yeah, there is always that chance you'll get ignored (90% of parties I ask whether they want big pulls or not), but at least you tried. If the party isn't working for you, the tank is pulling like he/she's life depended on it and you can't handle it, then you can leave the duty. 30 minute penalty isn't as bad as a 2 hour headache.
Last edited by TyrTry; 10-30-2017 at 08:50 PM.
Bigger picture:
Even if you miss your 1 positional every time on a large pull, you'll still be doing way more DPS than if you were in a group small enough to single target with perfect positionals
Dear tanks, pull big.
Sincerely your healer and occasionally RDM/BLM
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