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  1. #51
    Player
    Clouse_Cleyra's Avatar
    Join Date
    Sep 2013
    Posts
    228
    Character
    Clouse Cleyras
    World
    Rafflesia
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Gemina View Post
    Comments like this always make me want to throat jab someone. There is so much going on in a healer's thought process before they even toss out one single cure. Healers do not have a set rotation. Even their openers are subject to change. Sure, you can sit there and just focus heal, but it is on the healers to challenge themselves by optimizing their entire toolkit while keeping the party going until the clear. In order to do this, a number of checks are made in a matter of microseconds before they cast or use a skill.
    I know, im a healer and I think im a very good one, ofc im not near the best but im always on the last tier raid content.
    Ofc I dps and also heal, still I dont think its stressfull, com on guys dungeons are w/e content, its impposible to get stressed on a dungeon...
    If you are a new player its normal it will be harder until you get the grip to it. But if you stick to only healing you will be able to go out on every dungeons (tip for new healers I sometimes see, on big pulls on dungeons use ur stronger heals with lucid dreaming and spam it you will be fine.)

    And Ill repeat myself, its a game. Relax!
    (0)
    Last edited by Clouse_Cleyra; 10-25-2017 at 03:56 AM.

  2. #52
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Clouse_Cleyra View Post
    still I dont think its stressfull, com on guys dungeons are w/e content, its impposible to get stressed on a dungeon...
    Just because it's not stressful for you doesn't mean that is true of everyone. Going to Costco is easy for me but very hard for a friend of mine with anxiety issues.

    You're effectively writing off everyone else's feelings as wrong because you don't share them, which is absolutely terrible advice.
    (4)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  3. #53
    Player
    Clouse_Cleyra's Avatar
    Join Date
    Sep 2013
    Posts
    228
    Character
    Clouse Cleyras
    World
    Rafflesia
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Tridus View Post
    Just because it's not stressful for you doesn't mean that is true of everyone. Going to Costco is easy for me but very hard for a friend of mine with anxiety issues.

    You're effectively writing off everyone else's feelings as wrong because you don't share them, which is absolutely terrible advice.
    Its nearly impposible to a tank to die if you dont stop casting your stronger heal in normal circumstances.
    (0)

  4. #54
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Jerichai View Post
    Umm, healers don't depend on timers? What would you call boss abilities? I'm pretty sure most groups would prefer for the SCH or Noct AST shields to be ready before taking damage from a big hitting ability. Of for the AST to have their earthly star fully charged in time to heal through a given attack. Or for the healers to generate enough healing between 2 subsequent abilities so the group doesn't die. Healers may not have many personal timers, but you're lying if you try to argue their gameplay isn't dictated by ANY timers.
    I recommend you back it up a step before you start accusing anyone of “lying.”

    Timing does not equal “timers.” GL is a timed combat mechanic, as are Enochian, AF/UI, etc. You are talking about an entirely different issue, and I don’t think you need to convince anyone that dealing with encounter mechanics correctly is important.
    (0)

  5. #55
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Clouse_Cleyra View Post
    Its nearly impposible to a tank to die if you dont stop casting your stronger heal in normal circumstances.
    This isn't a response to what Tridus said at all.

    The sentiment being expressed is that different people feel anxiety about different things. I personally have a ton of tanking anxiety because I feel like the mistakes (losing aggro) are very visible. I understand objectively that as a healer your mistakes (people dying) are also very visible but I don't generally have anxiety about it.

    Different people have different experiences which shape their feelings about doing certain things. If someone is anxious about healing, even if I don't feel that way myself, I understand where they're coming from.

    Also franking spamming your strongest heal isn't good advice to give anyone. I know it was more just insinuated but yeah, new healers... Don't do that under most circumstances. It's objectively bad/inefficent.
    (1)

  6. #56
    Player
    ChaoticCrimson's Avatar
    Join Date
    Aug 2017
    Location
    Subspace
    Posts
    963
    Character
    Crimson Law
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    I mean, I want to be excited about playing as a healer, but I also feel like I'd be terribly stressed out if I tried. I'm better suited for focusing primarily on damage I think, and even then I sometimes feel like I have my work cut out for me as a DPS. Trying to keep the tanks and everyone else alive while also keeping myself alive and tossing the occasional damage spell seems like it'd probably be a bit much for me. Astrologian looks like it could be cool to try I guess, but also complicated.
    (0)

  7. #57
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Clouse_Cleyra View Post
    I know, im a healer and I think im a very good one, ofc im not near the best but im always on the last tier raid content.
    Ofc I dps and also heal, still I dont think its stressfull, com on guys dungeons are w/e content, its impposible to get stressed on a dungeon...
    I personally don't determine a healer's skill by the content they've cleared. Many players get carried to their clears. I evaluate skill by their ability to adapt to situations while optimizing their job and role. What myself and other posters are trying to express to you is it's not the difficulty of healing that is stressful. In fact, many of us welcome situations where it's heal or die because it tests our limits in clutch situations.

    The impression I'm getting from you is healing comes easy to you because you don't really care about optimizing it, and/or you treat dungeons as whatever content. This is the difference between you and another healer who gets stressed. It isn't 'whatever content' to them. It is a dungeon, which requires several other RL players, and you stick out like a sore thumb when you screw up. To them, it's not that it's a dungeon; it's that it is NOT single player content, which is their comfort zone.

    Healing also gets stressful when they have to carry the whole load: Tanks constantly on the verge of dying, and won't allow you to allocate MP towards DPS. DPS players with really low DPS and bad gameplay, which forces us to monitor them more, which makes monitoring the tank more stressful. An experienced healer will definitely tell you about a time or two that they felt like they carried the whole instance. Most also won't be very happy about it either and go about patting themselves on the back. That's what elitists do.

    Quote Originally Posted by Clouse_Cleyra View Post
    But if you stick to only healing you will be able to go out on every dungeons (tip for new healers I sometimes see, on big pulls on dungeons use ur stronger heals with lucid dreaming and spam it you will be fine.
    Seriously, please don't come here giving bad advice to new healers. New healers should know that if they have to spam their biggest heals to get a clear, something is seriously not right. Especially in a dungeon. You don't spam your biggest cures during big pulls either. You use your regens/shields, ogcd heals to conserve MP, and the APPROPRIATE cure depending on how much damage the tank has sustained, and how quickly it is depleting.

    Quote Originally Posted by Clouse_Cleyra View Post
    And Ill repeat myself, its a game. Relax!
    And I'll repeat myself. Don't be complacent.

    I'm pretty sure relaxing and having fun is why most of us sub, and those who are complacent are the ones that make things more stressing than they need to be, and take some of that fun away. Make sense?
    (1)

  8. #58
    Player
    Clouse_Cleyra's Avatar
    Join Date
    Sep 2013
    Posts
    228
    Character
    Clouse Cleyras
    World
    Rafflesia
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ChaoticCrimson View Post
    Snip.
    If you want to try a healer go for it. Dont be afraid of stress.
    If you are starting just heal and trust me, almost all of the time people will live. And if someone dies you just start over, no problem there.
    Theres nothing bad on learning a job and not going good while learning it.

    When people if you lost 3 minutes because the party dies its not a big deal, still better than being another 20 waiting for a quee because there arent any healers.


    About the spam your biggest cure, I never said it was the best option, what I said if you are afraid on big pulls if you spam them in almost all cases the tank wont die.

    Maybe healing come looks hard at the beggining but after some time you will see its pretty easy dungeon wise.
    Ill just repeat myself its a game and relax.

    I personally don't determine a healer's skill by the content they've cleared.
    Ehm... I dont know what to say about this.
    The impression I'm getting from you is healing comes easy to you because you don't really care about optimizing it, and/or you treat dungeons as whatever content.
    I dont know why you think I dont optimizate it, but if you try to compare a dungeon with O4S then yeah, dungeons are w/e content.
    (0)
    Last edited by Clouse_Cleyra; 10-25-2017 at 09:57 PM.

  9. #59
    Player
    Teraluna's Avatar
    Join Date
    Aug 2013
    Posts
    662
    Character
    Tera Luna
    World
    Louisoix
    Main Class
    Conjurer Lv 100
    You should play a healer if:
    1. Your character can divide itself, possibly multiple times, to allow you to go in the various and widespread directions your party members have run off to.
    2. You have somehow gained the ability to cast Protect over an infinite distance at the commencement of any group activity as party members flee from you as though you have got the plague.
    3. You can heal the above widespread group while simultaneously dealing with 5 or 6 mobs that are attacking you, which are apparently invisible to all other group members.
    4. You can heal while stunned, which from other group members perspective is only a debuff icon and has no apparent effect on your ability to use all the skills outlined in items 1-3.
    5. You assume that it's within your defined role to heal a dps who has pulled at least 5 mobs, and has now run back to you for help with his new friends in close pursuit, who then all turn to look at you.
    6. Or you just carry on doing your role, keeping tanks up while trying to accomodate the broken satnav activities of other group members as best you can.
    Outside that, you let everything wash over you and keep smiling.
    (2)
    Last edited by Teraluna; 10-26-2017 at 05:54 AM.

  10. #60
    Player
    Jerichai's Avatar
    Join Date
    Oct 2013
    Posts
    158
    Character
    Koppo Sandstar
    World
    Hyperion
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by Cynfael View Post
    I recommend you back it up a step before you start accusing anyone of “lying.”

    Timing does not equal “timers.” GL is a timed combat mechanic, as are Enochian, AF/UI, etc. You are talking about an entirely different issue, and I don’t think you need to convince anyone that dealing with encounter mechanics correctly is important.
    No, they aren't entirely different. Whether the timer is enforced by a player activated mechanic or an encounter mechanic, everything in this game boils down to taking the optimal action with respect to the present factors. This also applies to DPS (a rotation is quite literally a script).
    (0)

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