Quote Originally Posted by Jerichai View Post
Umm, healers don't depend on timers? What would you call boss abilities? I'm pretty sure most groups would prefer for the SCH or Noct AST shields to be ready before taking damage from a big hitting ability. Of for the AST to have their earthly star fully charged in time to heal through a given attack. Or for the healers to generate enough healing between 2 subsequent abilities so the group doesn't die. Healers may not have many personal timers, but you're lying if you try to argue their gameplay isn't dictated by ANY timers.
I recommend you back it up a step before you start accusing anyone of “lying.”

Timing does not equal “timers.” GL is a timed combat mechanic, as are Enochian, AF/UI, etc. You are talking about an entirely different issue, and I don’t think you need to convince anyone that dealing with encounter mechanics correctly is important.