Quote Originally Posted by Cynfael View Post
I recommend you back it up a step before you start accusing anyone of “lying.”

Timing does not equal “timers.” GL is a timed combat mechanic, as are Enochian, AF/UI, etc. You are talking about an entirely different issue, and I don’t think you need to convince anyone that dealing with encounter mechanics correctly is important.
No, they aren't entirely different. Whether the timer is enforced by a player activated mechanic or an encounter mechanic, everything in this game boils down to taking the optimal action with respect to the present factors. This also applies to DPS (a rotation is quite literally a script).