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  1. #1
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Betelgeuzah View Post
    The thing is, just because tiers are removed that does not indicate that healing spells will be condensed into one.

    If the characteristics of each new healing spell are different enough, treating them like different tiers of the same spell wouldn't make much sense in my opinion. What we will most likely get is three spells, low MP cost medium MP cost and high MP cost with varying characteristics. Every one of them will retain their usefulness at any given level considering they will grow in potency automatically.
    In that case wouldn't the same concept apply to most if not all DoM spells? If so that would defeat the purpose of the revamp. Either way I'm still a sad panda :<

    Oh and at the other guy who asked why. It's because I like less clutter on my UI and prefer my skill bar to be very neat and simple not packed with everything a-z with no option to remove.
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    Last edited by Keith_Dragoon; 11-15-2011 at 03:16 AM.


    Keith Dragoon - Ambassador of Artz and Adorable

  2. #2
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Keith_Dragoon View Post
    In that case wouldn't the same concept apply to most if not all DoM spells?
    There will be trimming, yes. I don't see how that translates to defeating the purpose of the revamp though. It had to be done.
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