Woah, how did you get that conclusion? Hold your horses there, stop making assumptions and let's get back to the matter at hand, not the people discussing the matter.
I'm saying that the tanking stances for tank jobs in this game don't seem meaningful. They're like a cooldown that we activate for certain situations, and we try to minimize that. I don't like that design. When the community is all about "good tanks know when to use what stance" instead of "minimize tanking stance" then the stances are meaningful. That said, I don't have a better or alternate design.
So I would tank if I like the design. Which is, like, obvious in a game? We play what we like. (Well there are people who play for other stuff like satisfaction or fame or difficulty, but not me, I play for fun.)
@ManuelBravo: I created an alt on a preferred server and have been leveling that. I have been tanking since 2.0 beta (if you haven't gathered that I'm a beta player from my join date) and gradually stopped because I don't like how it's designed. I've experienced it and judged it at 50, and I've done so again at 60, and finally decided to main a DPS instead for 4.x and try out healing on the side.
Back on topic, I don't think any changes to Tenacity is going to do anything to tanking unless the design of tanks is fundamentally changed.



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