


I am in agreement, Gemina. It seems to me SE intends for white mages to use their HoTs and AoE heals when dealing with raid wide damage. Philosophically, rather than the devs adding a whole new ability, I'd love to see Sanctuary buffed instead.I understand that. The mitigation comes from the tanks and other healer, assuming the other healer is a SCH or AST. WHM's have always had very limited ability in the way of mitigating damage, and reduced further with the loss of stoneskin. It's pretty clear to me the devs don't want this job to revolve around damage mitigation.
WHM is in an iffy place right now. Giving them AoE dmg mitigation, or the ability to increase raid damage and it will instantly leapfrog over the other two healers, perpetuating the teeter-totter effect we currently have with the healers. I don't think WHM needs AoE mitigation, or raid utility. I think they need something unique that is favorable.




I should backtrack a bit. I didn't mean they don't need any raid utility, I meant they don't need the ability to increase raid damage. There are already so many jobs with this capability, which includes two of three healers. I feel giving this utility to yet another job to be lazy and lack of creativity.
I like your idea of buffing sanctuary, and I'm pretty much on board for anything a little outside the box.
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