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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Exiled_Tonberry View Post
    @Gemina: WHM is useful when it comes to healing high raid damage, yes. But they're completely useless in situations where you'll simply die without mitigation, like the second phase of Shinryu. You simply can't survive that without mitigation. I've ran the content, I've seen the amount of damage that goes. You need mitigation.
    I mean, I don't get it. SCH has an answer to high raid damage. So does AST. Why can't WHM have an answer to raid mitigation?
    I understand that. The mitigation comes from the tanks and other healer, assuming the other healer is a SCH or AST. WHM's have always had very limited ability in the way of mitigating damage, and reduced further with the loss of stoneskin. It's pretty clear to me the devs don't want this job to revolve around damage mitigation.

    WHM is in an iffy place right now. Giving them AoE dmg mitigation, or the ability to increase raid damage and it will instantly leapfrog over the other two healers, perpetuating the teeter-totter effect we currently have with the healers. I don't think WHM needs AoE mitigation, or raid utility. I think they need something unique that is favorable.
    (3)

  2. #2
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Gemina View Post
    I understand that. The mitigation comes from the tanks and other healer, assuming the other healer is a SCH or AST. WHM's have always had very limited ability in the way of mitigating damage, and reduced further with the loss of stoneskin. It's pretty clear to me the devs don't want this job to revolve around damage mitigation.

    WHM is in an iffy place right now. Giving them AoE dmg mitigation, or the ability to increase raid damage and it will instantly leapfrog over the other two healers, perpetuating the teeter-totter effect we currently have with the healers. I don't think WHM needs AoE mitigation, or raid utility. I think they need something unique that is favorable.
    I am in agreement, Gemina. It seems to me SE intends for white mages to use their HoTs and AoE heals when dealing with raid wide damage. Philosophically, rather than the devs adding a whole new ability, I'd love to see Sanctuary buffed instead.
    (6)

  3. #3
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    I am in agreement, Gemina. It seems to me SE intends for white mages to use their HoTs and AoE heals when dealing with raid wide damage. Philosophically, rather than the devs adding a whole new ability, I'd love to see Sanctuary buffed instead.
    I should backtrack a bit. I didn't mean they don't need any raid utility, I meant they don't need the ability to increase raid damage. There are already so many jobs with this capability, which includes two of three healers. I feel giving this utility to yet another job to be lazy and lack of creativity.

    I like your idea of buffing sanctuary, and I'm pretty much on board for anything a little outside the box.
    (1)