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  1. #1
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
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    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Zojha View Post
    Except it doesn't, just like poverty doesn't stop existing just because you marry a rich guy. Even if every DPS were to make friends with a tank/healer, there would still be a massive overhead of DPS left out and the tanks/healers would have to pull overtime to compensate, because the numbers simply don't add up.
    Poverty is solved however by proper payment to workers, and redistribution of wealth to systems that need it among other things. And, as foolish as comparing real world economics to queue times in a video games is, theres no way to "redistribute" time, so your analogy falls flat.
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  2. #2
    Player
    Zojha's Avatar
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    Aug 2015
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    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Mavrias View Post
    Poverty is solved however by proper payment to workers, and redistribution of wealth to systems that need it among other things.
    More precisely, the underlying issue of poverty is the constraint of resources - You can only procure so many goods from the planet and distribute them. And if some people are taking more goods in that distribution, others naturally will have less to compensate. Thus, poverty comes to be.

    And that is the exact same issue with queue times. We have a constraint of role slots in a party. Tanks and Healers take a disproportionate large place in them, which leaves DPS yearning for slots. Thus queue times happen.

    The difference lies in the fact that role slots do not have to be limited and thus, overpopulation is not an issue you need to concern yourself with.
    (0)

  3. #3
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Zojha View Post

    And that is the exact same issue with queue times. We have a constraint of role slots in a party. Tanks and Healers take a disproportionate large place in them, which leaves DPS yearning for slots. Thus queue times happen.

    The difference lies in the fact that role slots do not have to be limited and thus, overpopulation is not an issue you need to concern yourself with.
    First of all, the underlying issue of poverty is greed.
    Role slots is not the limiting factor here, but rather dev time. Theyve made it abundantly clear that for every bit of "something new/ drastic changes" something else has to be sacrificed. This is why there was only one dungeon this patch.

    Rebalancing mechanics, outgoing damage, mob health, etc for, what, 50+ dungeons, is not just an hours worth of work. So what would you trade off to get it?
    (1)