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  1. #71
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Snow_Princess View Post
    No I am not, stop harassing me. Here is why your post is out of line, maybe it is good to reply to other people as well? You can't just stawman me/ attack me (depending who you are referencing) then blame me for being dismissive when you can't even understand what I am saying. Of course I am going to be dismissive if you are not even replying in such a way that shows you are understanding what I am saying?
    Ok, lets put it this way then. To use your examples of Wyrm Obsidian and branches. They are used in a few synths, and generally in small quantities of 1-2. Why do they need to be removed, when it only takes a couple of hits on a node to gather the required mats, when you don't need to store them for frequent use. Removing these would mean that they would be replaced with something you use more often, which means you would need to store more, and would increase inventory bloat, not reduce it.
    (3)

  2. #72
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Ok, lets put it this way then. To use your examples of Wyrm Obsidian and branches. They are used in a few synths, and generally in small quantities of 1-2. Why do they need to be removed, when itonly takes a couple of hits on a node to gather the required mats, when you don't need to store them for frequent use. Removing these would mean that they would be replaced with something you use more often, which means you would need to store more, and would increase inventory bloat, not reduce it.
    1. More items = more data= more stress on the servers, Devs complain about this
    2. More different items to use in synth means more space to take up, more data, that doesnt need be using up if they get rid of little use items like that
    3. People do not want to buy those items in stacks of 99 (well atm 4.1 changed that for Wyrm Obsidian because they put it in houses) so NOW people will buy that in stacks of 99 and actually need it, but that can go to another item to that node should it be dropped. Branches suffer from that as well, people do not want those in 99, you are hard pressed to use 99 branches in one go, so if people level off that because random pick or whatever, it can also effect the econ of that item because people will keep going lower and lower. Before 4.1 all obsidians suffered from this.

    Basically they need to remove items because they always complaining there it too much data going to the servers and such, so if that is the case, remove these repeated items. If they can't give us the space for their bloat, trim the bloat, as pointed out:

    Quote Originally Posted by Moonlite View Post
    It is fine that they think they are creating some great immersive world but having the right ratio of stuff to make Copper. But they also need to design inside the limits of their servers. If they didn't have to keep worrying about server strain for inventory where could that time be spent. When the sky is the limit, designing it is great. When it isn't and you repeatedly use excuse's infrastructure, manpower, money you look a little (insert derogatory term of choice here).


    Also here is what I said about lower level items in high synths, you completely took what I said the wrong way:
    Quote Originally Posted by Snow_Princess View Post
    (keep in mind when I speak of item removal it does not hurt gather exp since it is just the same item from the same node basically. Speaking of, if we go to my high steel exmaple, I would not mind keeping it taking iron ore if they removed iron ore from being sold by NPCs, this allows low level gathers get exp and able sell something to higher players like silver ore, Mythril Ore, etc. I always found it odd that iron ore is sold by npcs because of that. But if the item is sold by npc for 4k or less (often 100 gil or less), said items have no business being in 51+ synths, same with rubber, just remove that from higher level stuff.)
    You can't have immersion to this detail when you have the devs complaining servers are over stressed.
    (3)
    Last edited by Snow_Princess; 10-15-2017 at 04:56 AM.

  3. #73
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    You are misunderstanding WHY the dev's are saying what they are about items. Its not that the game has too many items, its that they cannot increase inventory space due to the way the system writes your inventory to a save state frequently. These are 2 different things. Reducing the number of items would not help this.
    (4)

  4. #74
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Valkyrie_Lenneth View Post
    You are misunderstanding WHY the dev's are saying what they are about items. Its not that the game has too many items, its that they cannot increase inventory space due to the way the system writes your inventory to a save state frequently. These are 2 different things. Reducing the number of items would not help this.
    Yes it does because its less items we need to hold to craft. Also I know that is the real issue and I know they need to fix that coding because of the lag that makes, but if they want to stick with it for whatever reason, we NEED LESS ITEMS to deal with.
    (3)

  5. #75
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Snow_Princess View Post
    Yes it does because its less items we need to hold to craft. Also I know that is the real issue and I know they need to fix that coding because of the lag that makes, but if they want to stick with it for whatever reason, we NEED LESS ITEMS to deal with.
    Except do you really need to hold on to items you only need small quantites of very infrequently? Wehns the last time you used a yew branch or a shard of obsidian?
    (3)

  6. #76
    Player
    LastFireAce's Avatar
    Join Date
    Oct 2016
    Location
    New gridania
    Posts
    399
    Character
    Xitra Lunrise
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    Well most my job almost at Lv70 and I have no issue with gear only keep what I'm actually GOING to use. Idk about crafting yet.
    (0)

  7. #77
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    A account wide bank like in Guild Wars 2 would be neat. Though never get this probably lol
    (1)

  8. #78
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,489
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Except do you really need to hold on to items you only need small quantites of very infrequently? Wehns the last time you used a yew branch or a shard of obsidian?
    Why don't they put 90% of this casual mats on vendor. Like they did when they added housing vendors. I am not positive but I think you can craft most of 1-20 from the vendors. If they want us to earn these vendors through a craft/msq/some trial. Their has to be some reasonable ground. I generally don't keep quick gather mats. But this game also has a lot of shitty timers.

    A lot of gear could be locked behind some vendor in another way. We all agree they aren't as skilled as other dev teams to probably do a glamour properly. Hell people run primals and gets 100s of tokens. While shitty an achievement completed "Crystal Tower 100 times" unlocks a vendor. Probably at the start of when ilvl is basically hunt gear. It isn't a great fix but it works inside the game.

    Anyone has seen these forums knows your stance on SE. But they could sure do a lot of other stuff. They could make some compromises inside the game as is. The only people who have to make compromise right now are players spend time doing it a second time, pay someone, pay retainer to get it(also timed), pay retainer to hold it. As we all know one side is pro SE and the other isn't. I have seen very little give on their side as they lined pockets for years.

    If we were wishing that fish had wings. An instanced house with built in account storage. That data wouldn't have to be loaded till you entered. You could share items among alts. Everyone gets some sort of personal space.
    (2)
    Last edited by Moonlite; 10-15-2017 at 05:29 AM.

  9. #79
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by Snow_Princess View Post
    You're new you don't know anything
    Okay you know what, stop. That is ridiculous. You know absolutely nothing about me Princess. You know nothing about how long I've played. You know nothing about how I craft. You know nothing about how I glamour. And you dang sure know nothing about what content I play.

    You think you can look at Lodestone and use that to judge someone's game? How long have you played? For someone who claims to know so much and is able to tell people who know what, you seem to not know that Lodestone doesn't tell you that each job/class I play has it's own separate glamour regardless of level. Lodestone doesn't tell you how much I have raided. How many of the trials I beat in the past. How much I PvP. How much I play. What I have in my inventory. What I gather. What I craft. What content I've done in general. So stop. Stop belittling ME with your accusals with no basis whatsoever because you think you know everything.

    Oh and stop attacking me. You're the worst offender here.
    (6)

  10. #80
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Magic-Mal View Post
    Okay you know what, stop. That is ridiculous. You know absolutely nothing about me Princess. You know nothing about how long I've played. You know nothing about how I craft. You know nothing about how Iglamour. And you dang sure know nothing about what content I play.

    You think you can look at Lodestone and use that to judge someone's game? How long have you played? For someone who claims to know so much and is able to tell people who know what, you seem to not know that Lodestone doesn't tell you that each job/class I play has it's own separate glamour regardless of level. Lodestone doesn't tell you how much I have raided. How many of the trials I beat in the past. How much I PvP. How much I play. What I have in my inventory. What I gather. What I craft. What content I've done in general. So stop. Stop belittling ME with your accusals with no basis whatsoever because you think you know everything.

    Oh and stop attacking me. You're the worst offender here.
    I did not attack you, just stating the truth. You attacked me in your first post, and I was simply explaining why you felt the need to do so. I see nothing wrong in doing that. There is nothing wrong with not knowing the full game yet and not knowing how much items you need to hold when it comes to endgame crafting and gathering. When you are crafting the top stuff when it is new, you do not simply toss out overflows. You should take your own advice and not assume people with inventory problems are holding on items that are sold by vendors.

    Or are you going to sit here and tell me you tossed out ores 30-60k each while all your retainers are sitting on 1M+ items in all slots? I am shocked you are still trying to defend your self and making me look like the bad person when I did nothing wrong, ok makes sense.

    Quote Originally Posted by Valkyrie_Lenneth View Post
    Except do you really need to hold on to items you only need small quantites of very infrequently? Wehns the last time you used a yew branch or a shard of obsidian?
    today, few hours ago... oh yew..? I do not keep any of that, i do not craft yew based stuff. obsidian? hope you do not mean BASE obsidian, because I do not hold vendor items. I do not go to vendor for that though, usally iron ore, rubber, and whatever that water item is, too many water items, hate that icon, why does deepyeye tears share it?
    (1)
    Last edited by Snow_Princess; 10-15-2017 at 07:27 AM.

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