Quote Originally Posted by Buddhsie View Post
Enmity from healing and damage is all calculated by a single formula - 1 enmity point per HP healed or damage dealt.

Therefore it would make sense that if you were nuking, instead of throwing out 2 lower tier nukes, just wait a few seconds longer then cast your spell. This way you have the same damage, the same enmity, over the same time period.

As for healing, if a tank requires a cure big enough for you to take hate at the beginning of a fight, I really truly feel sorry for you and your tank.

All this system promotes is a slightly different way to time and control your abilities, it just requires some common sense to compensate. Anyone who criticises this new system should go do some testing themselves once it comes out, you obviously need more practice.
Or maybe with the combos and changes classes will be doing more dmg and the hate wont be an issues unless you're a cure spamming scrub?