Add phases are the bane of this system. But going in as a Scholar, it gives a chuckle. It's pretty much my Squad and Eos.
Add phases are the bane of this system. But going in as a Scholar, it gives a chuckle. It's pretty much my Squad and Eos.
It's not necessarily smooth, but you can make the AI target certain enemies with the engage command on a target. I also notice that the command npcs focus on the tanks target most of the time unless you cycle engage.
I imagine it was made like this so the healer isn't on one side of arena while the DPS is on the other. Be crappy if you were a tank and a healer and dps go off and leave you on brink of death.
My fix?
Gambits:
Presets that let you tailor AI and priorities.
Cure ally at 70%
AoE in X scenario
Refined Commands:
Spread- Allies AoE
Divide and Conquer- Allies focus on X enemy by given priority
Formations:
Cross- Tank in front, dps on rear or flank, healer behind
Space- Allies stay at distance from enemy
Alot of it would be done pre-battle or pre-dungeon via AI priorities or it could messy micromanaging everything being there is no pause like feature in dungeons.
Last edited by Sandpark; 10-11-2017 at 04:00 AM.
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