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  1. #11
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    For me?

    The graphics.

    They aren't bad, but something about the style quite literally makes me ill x.x I tried playing it and had to quit after a half hour because the graphics were making me feel .. well frankly I felt like I'd just stumbled off a teacup ride, at least in my stomach. Yeah, I don't get on well with World of Warcraft XD

    That said, though, in a more general sense? Its success. It's just.. too successful, to the point it's obliterated the industry's ability to handle teething problems in new games and caused everyone to start following it. Ragnarök Online had the same effect for a while, actually, back when it was the big thing of its time - every MMORPG out of Korea for a while was all but an RO clone with increasingly three dimensional graphics, and the vast majority of free to play MMOs - the short burn ones, cynically made with the expectation of being shut down inside a year or three the moment they start losing players, hopefully having turned a profit in the meanwhile - that come out of that region still insist on copying its system design philosophy.

    So.. yeah, WoW has a problem inherent with all overly-successful MMORPGs. It stopped causing new games to grow ideas from its strong points, and instead started making developers feel they had to play to its tune if they wanted anything even resembling a profit. The only difference between WoW's success and that of RO, is it isn't just greed now so much as fear of the monolith that motivates the project directors to copy. Thank God we're finally starting to pull away from that..
    (0)
    Last edited by Fensfield; 03-20-2011 at 08:59 PM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275