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  1. #1
    Player
    akisya's Avatar
    Join Date
    Oct 2016
    Posts
    25
    Character
    Kokopi Kopi
    World
    Chocobo
    Main Class
    Dark Knight Lv 100
    It's been how many weeks since Stormblood? How do they not see the problem with PLD doing as much as WARs, and having the most potent mitigation kit out of all the tanks. So PLDs basically do a lot of damage AND take very little damage, please balance this. Not to mention that at a hardcore level, DRK's dps AND defensive rotation requires a lot more attention than PLD and WAR; are DRKs rewarded for playing perfectly though? No. Why does a class that ignores when party buffs come out, doesn't need to pay attention to it's gauge, has one of the strongest DoTs in the game, and has a block (-26%) every 25 secs, do SO. MUCH. DAMAGE. It's little effort for high reward, not very satisfying for people that enjoy challenges.

    Side-note: Isn't WAR supposed to have highest damage potential and lowest defense? Why are they even giving them a new defensive skill?
    (5)

  2. #2
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by akisya View Post
    It's been how many weeks since Stormblood? How do they not see the problem with PLD doing as much as WARs, and having the most potent mitigation kit out of all the tanks.
    Warrior has the best defensive kit of the tanks by a wide margin - not that it matters much.
    Last I checked they also do more damage (generally, though that might depend on the situation).
    Why does having a strong DoT necessarily matter? The form of damage doesn't really matter, does it? Actually, physical DoTs are worse than other forms of damage because they're unaffected by resistance debuffs and don't work when the boss jumps. Seriously I would like a response to this one because I see it pop up a lot and it's mind boggling. Paladin could have a 5000 potency attack but if it was on a 9 minute cooldown and all of their other attacks did 0 they would suck. I think people would still complain about it because for some reason it gets people's panties in a bunch to see paladin have a hard hitting attack.
    You have a Genji weapon so I'm assuming you've completed the raid. When have you felt that Dark Knight has held you back this expansion? I'm not seeing it. Dark Knight is a little weaker than the other tanks and it's boring. It's not a cripple.

    I agree that Dark Knight needs some stuff if only to keep it from being so boring but some of you guys are being ridiculous.
    (2)
    Last edited by Brannigan; 10-10-2017 at 10:57 AM.

  3. #3
    Player
    akisya's Avatar
    Join Date
    Oct 2016
    Posts
    25
    Character
    Kokopi Kopi
    World
    Chocobo
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Brannigan View Post
    Warrior has the best defensive kit of the tanks by a wide margin - not that it matters much.
    Last I checked they also do more damage (generally, though that might depend on the situation).
    Why does having a strong DoT necessarily matter? The form of damage doesn't really matter, does it? Actually, physical DoTs are worse than other forms of damage because they're unaffected by resistance debuffs and don't work when the boss jumps. Seriously I would like a response to this one because I see it pop up a lot and it's mind boggling. Paladin could have a 5000 potency attack but if it was on a 9 minute cooldown and all of their other attacks did 0 they would suck. I think people would still complain about it because for some reason it gets people's panties in a bunch to see paladin have a hard hitting attack.
    You have a Genji weapon so I'm assuming you've completed the raid. When have you felt that Dark Knight has held you back this expansion? I'm not seeing it. Dark Knight is a little weaker than the other tanks and it's boring. It's not a cripple.

    I agree that Dark Knight needs some stuff if only to keep it from being so boring but some of you guys are being ridiculous.
    I have yet to see a WAR that has taken less damage than a PLD on logs with an equal amount of tanking uptime using their proper mitigation, please show me if you have seen this. WAR's defensive recast times are superior to both PLD and DRK, however, PLD's passive block to both physical and magic damage, sheltron's 100% block rate, and hallowed ground makes them the strongest in mitigation. Goring Blade IS affected by slashing, hypercharge, TA, brotherhood, and embolden, but not like that matters since PLDs don't even need to optimize around party buffs to be optimal.

    Having done speedruns several of times on both PLD and DRK, it's pretty clear to say that PLD is too overpowered for how little effort you need to put into it. If you're gonna talk about just simply clearing a raid (which is what i'm assuming you do), then you're going to find no problems with any jobs since they are all fully capable of meeting the min. dps and heal checks.
    (0)
    Last edited by akisya; 10-10-2017 at 12:23 PM.

  4. #4
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by akisya View Post
    Goring Blade IS affected by slashing
    Only the initial damage. The DoT damage isn't slashing (just plain physical damage with no type), and doesn't increase with the slashing debuff on at all.
    (0)

  5. #5
    Player
    Ryahask's Avatar
    Join Date
    Jul 2015
    Posts
    25
    Character
    Ryahask Lenaro
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Brannigan View Post
    Warrior has the best defensive kit of the tanks by a wide margin - not that it matters much.
    Last I checked they also do more damage (generally, though that might depend on the situation).Why does having a strong DoT necessarily matter? The form of damage doesn't really matter, does it? Actually, physical DoTs are worse than other forms of damage because they're unaffected by resistance debuffs and don't work when the boss jumps. Seriously I would like a response to this one because I see it pop up a lot and it's mind boggling. Paladin could have a 5000 potency attack but if it was on a 9 minute cooldown and all of their other attacks did 0 they would suck. I think people would still complain about it because for some reason it gets people's panties in a bunch to see paladin have a hard hitting attack.
    You have a Genji weapon so I'm assuming you've completed the raid. When have you felt that Dark Knight has held you back this expansion? I'm not seeing it. Dark Knight is a little weaker than the other tanks and it's boring. It's not a cripple.

    I agree that Dark Knight needs some stuff if only to keep it from being so boring but some of you guys are being ridiculous.
    Warrior is arguably equivalent to PLD if you assume that they sit in Defiance and use IB frequently.Otherwise, no, they're miles behind. Something to keep in mind when discussing tank stance is that WAR is the tank most heavily punished for being in theirs. This is why their ability to stance dance has never been a real issue. A Warrior in Defiance loses access to their best damaging moves, does 30% less damage on every attack, and loses some % of crit between 1-10. Compare this to a PLD who loses Sword Oath (Last I checked an approximate 10% of their damage) and an additional 15% off each ability while still retaining access to their entire kit. Even with how much less affected PLD is by Shield Oath than WAR is by Defiance, you still ideally minimize time in tank stance always.

    Realistically, WAR is vastly behind PLD in their defensive kit. They are vastly ahead of DRK due to an abundance of tools with low cooldowns, but PLD brings far too much to the table defensively. Something to keep in mind that many don't realize as well, is that fundamentally WAR's tank stance is the worst from a defensive perspective as well. This is due to the benefit not taking immediate effect upon swapping. If, for some reason, PLD/DRK need the extra mitigation to survive they can quickly swap into tank stance and receive the full weight of their stance. A WAR swapping into Defiance needs to be healed for their stance to accomplish anything.

    To answer your question regarding DoTs you're overlooking a really valuable aspect. A DoT can be applied during a buff phase for your party and it will, for the full duration, receive the full benefit of every buff. Apart from this, DoT's are the most effective DPS tools because in order to be worthwhile they accomplish far more than a single ability ever can. By the nature of a DoT you need to be rewarded for maintaining it, which means the damage potential is far higher. If you want a simple example of thi, let's compare a PLD's Goring Blade under the effect of Fight or Flight to a Holy Spirit in addition to Requiescat.


    Goring Blade - 250 Potency
    21s DoT, which ticks every 3s for 60 potency resulting in 420
    Both of these are affected by Fight or Flight, adding additional 25% damage, or an extra 167.5 potency

    Total - 837.5

    Requiescat - 350 potency
    Holy Spirit - 400 potency
    Requiescat bonus Damage - 80 potency
    Total - 830 potency

    DoTs do frequently work when the boss goes invulnerable, it's about 50/50. It's really inconsistent, but this is just an example of a DoT with only self-buffs. Add the multiple effects that can impact Goring Blade and it suddenly outshines PLD's highest hitting attack by miles.

    DRK is far worse in SB than PLD ever was in HW. If you ever agreed with complaints of PLD then, then you should be able to appreciate what DRK is going through. DRK does pathetic damage, lost the complexity which appealed to so many players, lost its niche as the magic damage tank because PLD gained blocking magic damage, functionally received 2 unique new abilities while losing a ton, is unbelievably dull, and provides no valuable utility apart from Darkest Night (Which WAR just got a better version of). Compare this to HW where the only real problem PLD had which prevented frequent use is how cripplingly difficult magic damage busters were to it.
    (5)

  6. #6
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ryahask View Post
    ... Something to keep in mind when discussing tank stance is that WAR is the tank most heavily punished for being in theirs. This is why their ability to stance dance has never been a real issue. A Warrior in Defiance loses access to their best damaging moves, does 30% less damage on every attack, and loses some % of crit between 1-10. ...
    Minor correction, Warrior in tank stance offensive penalty was lowered to 20%, same as dark knight, but 5% higher than paladin.
    (0)