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  1. #91
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by winsock View Post
    Tanks get to set the pace.
    Yes, we do. Which means we have responsibility to go along with that privilege. We have a responsibility to play well and optimize as much as anyone else. So, big pulls are expected, whether you like them or not.

    Quote Originally Posted by MistakeNot View Post
    No, not everyone. I detest big pulls no matter who makes them.
    You're in the wrong MMO, then. :/
    (2)

  2. #92
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    My DRK lives for big pulls. Not only that, most of the tools FOR DRK are consistent with big pulls.
    (1)

  3. #93
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by dragonseth07 View Post
    You're in the wrong MMO, then. :/
    I can often disagree with things, but this one I'm actually agreeing with as a tank myself, and someone who also plays dps too. Sounds like they may be better suited for a dps role
    (1)

  4. #94
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Its the most fun for me as a tank to pull everything i can. It just feels bad if the dps is so low that i run out of cd's during the first pull.....
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  5. #95
    Player
    abcat's Avatar
    Join Date
    Jul 2014
    Posts
    8
    Character
    Vexa'ir Pheenraci
    World
    Goblin
    Main Class
    Conjurer Lv 80
    When I tank I do not like the big pulls, but felt pressured by healers and dps to do the big pulls. I know that when I heal I like to take care of smaller groups. Seen too many tanks think they can handle it only to blow all the mana using cure three. I found out many tanks do not know what protective cools downs are and then question if I know how to heal.

    Frankly I might just continue to let my black list grow. I kind of wished that to pull multiple groups would be fatal no matter if it is at level.
    (0)

  6. #96
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    They day they will reduce the number of pull and make every pull like a miniboss this issue will be gone.
    Until then there is no reason to mass pull.

    I personally loved the TBC and CATA in WoW for their dungeon difficulty (pre 1000 nerfs)
    I mean, mobs hurted a fucking lot. You needed CC and be careful to not have more than 2 mobs on your tank or he could get OS'd.
    On the other hand, there was way too many pack which made dungeon especially tedious and long. But wiping on trash was a real thing. (and I'm talking wiping on a normal pack that where you CC'd half of it)


    There is no real CC in FF14 spare the BLM sleep. I don't especially think the game should go the CC route, but making trash an actual threat wouldn't be a bad idea. (and reducing the number of pack accordingly too)

    Something they could (and should imo) also do is remove all those telegraphe. The problem with telegraph is that it doesn't force player to actually know the trash skills. You just stand out of any mark on the ground. If they'd remove the telegraph, (without even buffing trash dmg), masse pulling would be a much harder thing to do since most tank would simply face tank 90% of the trash aoe
    (0)

  7. #97
    Player
    ZankokuNoYami's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Tobias Keshet
    World
    Jenova
    Main Class
    Paladin Lv 61
    I bounce back and forth between Tank and Healer. Tank being my main class. And I have to say without any hesitation I cannot stand tanks who do super pulls. Whenever I tank, I make it as easy for the DPS and healer as possible. I focus purely on one set of enemies at a time, doing my best to keep all focus on me.

    As a healer, I am either consistently being targeted because the tank cannot hold all of that aggro, or I am unable to heal quickly enough. I have had tanks lose 90% of their HP immediately after healing them to full. Hell, half of them move without any warning and if I can't catch up to them, they are already dead. Not to mention it causes me to run dry on mana at ridiculous rates. Nothing worst than not being able to heal because I have depleted my MP. I have yet to see DPS be able to take out the enemies nearly fast enough to prevent this. And I don't fault the DPS. I fault the tank.

    Rushing through dungeons like this is too chaotic and completely unfun.
    (2)

  8. #98
    Player
    LadyAveria's Avatar
    Join Date
    Dec 2015
    Posts
    76
    Character
    Evaline Hawkins
    World
    Sophia
    Main Class
    White Mage Lv 100
    Rules of Tanking 101

    Step 1: Pull 2 groups at the start of dungeon and see how long it takes for the mobs to be put down; adjusting your pace depending on the information.
    Step 2: Use Defensive cooldowns ALWAYS when pulling big.
    Step 3: When in a boss fight, it is polite to let your healer know when you are going out of tank stance (I have a macro linked into the action to let everyone know I am now in sword oath)
    Step 4: Don't be salty
    Step 5: Have fun

    \o/
    (0)

  9. #99
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by abcat View Post
    When I tank I do not like the big pulls, but felt pressured by healers and dps to do the big pulls. I know that when I heal I like to take care of smaller groups. Seen too many tanks think they can handle it only to blow all the mana using cure three. I found out many tanks do not know what protective cools downs are and then question if I know how to heal.

    Frankly I might just continue to let my black list grow. I kind of wished that to pull multiple groups would be fatal no matter if it is at level.
    I found your problem. Healing a mass pull is really hard if you don't know your kit. :P
    (3)

  10. #100
    Player
    Kanitezz's Avatar
    Join Date
    Sep 2016
    Location
    Pool of Regret
    Posts
    302
    Character
    Jubii Io
    World
    Mateus
    Main Class
    Warrior Lv 90
    Test pulls baby, try em out. Most dungeons have two mobs you can pull together right at the start, so do it. If your dps is so low that you're running out of CDs, or your healer is running really low on MP, then maybe consider pulling smaller. Slower but less chance of a wipe. It's what I do.
    (0)

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