Ah, yes, that makes sense. "That game" / "this game" or the subtlety of English. Thanks for the input!
We just had a new expansion and now we are getting a ton of things that a lot of us are very happy about. New housing being the first. I, for one, will not be going anywhere and still have tons to do before even beginning to get bored. It's kind of funny, I always thought I had the attention span of a fruit fly but this forum keeps proving me wrong on that count.
Yeah, we really aren't lacking in actual updates, it's just that for those that are more invested into raw progression, there isn't much to do.
(What are you maniacs at SE gonna do for SMN, SCH, MCH, and WHM....? I know others need tweaks but some jobs are is sour shape while others are doing amazing now...)
I think cross server friendlist and tells, too.So from what i managed to gather the new patch will bring :
1)New MSQ
2)A new Dungeon Skalla(Here is something i dont like.I wished they add 2 more dungeons)
3)A new 24 man raid
4)New Trial(As Zhamkyong pointed out is not an extreme version of a trial we have but of a new one)
5)Beast Tribe Quests
6)New PvP mode
7) Hildibrand
8)ShirogaNe
-Thanks for the next to Zhamkyong-
9)adjustemt to classes/jobs.
On top of that they will add many and much needed QOL changes and remake-rework old content and ideas(Squadron dungeons-Uznair) !
Yeah, people are trying to downplay what we're actually getting.
Pasting from fan translation:Yeah, we really aren't lacking in actual updates, it's just that for those that are more invested into raw progression, there isn't much to do.
(What are you maniacs at SE gonna do for SMN, SCH, MCH, and WHM....? I know others need tweaks but some jobs are is sour shape while others are doing amazing now...)
【戦士】WAR
・フェルクリ・原初の解放が置き換えアクションに
・シェイクオフは最大HPに応じた割合バリアをPT全体にかけるバフに変更、スリル・原初などのバフをかけた状態だとバフを解除する代わりに効果4%UP
・スチールサイクロンのHP吸収が強化
- Fell Cleave, Inner Release will be replacable actions. (Note: Yoshida is noted to be very tired so he might miss a lot of details on this one. Currently Fell Cleave and Inner Release are already replacable actions. Fell Cleave replaces Inner Beast and Inner Release replaces Unchained. So what is Fell Cleave or Inner Release going to replace anyway...?)
- Shake It Off will be changed into casting barrier to all party members corresponding with the WAR's current HP. Buffs like Thrill of War and Inner Release, and so on that are in effect will be gone and in return the effect provided by the new Shake it Off will increase by 4% (Note: This may read the buffs provided from Thrill of War and so on will be sacrificed to increase Shake It Off by 4% when casted on party members)
- Steel Cyclone HP regain increase
【竜騎士】DRG
・ヘヴィスラストの効果を下げて、その代わりに他スキルを強化
・ドラゴンアイ3スタックに変更
- Heavy Thrust potency will decrease but other skills will be buffed along
- Eye of the Dragon went from 4 stacks to 3
【忍者】
・土遁の不具合修正に伴い、少しだけ威力アップ
・縮地が即実行へ変更(モンクの羅刹くらい)
- Fixing all Doton related problems. Doton's potency will increase by a little.
- Shukuchi animation shortened to Monk's tackle skill level
【学者】SCH
・鼓舞と士気の消費MPダウン
・士気のバリア効果量が回復量の150%にアップ
- Adlo MP cost down
- Succor's barrier effect will increase recovery by 150%
【機工士】MCH
・ハイパーチャージ時の威力アップ
Hypercharge potency up
【召喚士】
・巴術師のサモンの詠唱が3秒に短縮、消費MPダウン
・トランスバハムート中、「トライバインド→威力100アップ、バインド廃止、範囲攻撃に」「ルインガ詠唱ナシ」
・ルインからルインガ、ルインラからルインジャに置き換えでジャは詠唱時間ナシに
・エギの加護がペット中心の範囲バフに(吉田Pはエーテルパクトと発言したが、召喚士の項目だったのでエギの加護の可能性)
・デミバハムートのサイズは見る側が大きさを変えれるように
- Summon cast time will be shortned to 3 seconds, MP usage will go down.
- DWT will be adjusted to include the following: When in DWT, Tri-Bind potency increase by 100, Bind effect will be totally gone, and AoE. Ruin III will not have cast time.
- Ruin III replaces Ruin I, Ruin IV replaces Ruin II, Ruin IV will have no cast time (Instant)
- Devotion now buffed to include all party members as long as they are around the pet.
- Demi Bahamut is resized from the other player side instead. Meaning if they don't like your Bahamut size they can change it themselves.
【キャスロールアクション、その他】Caster role action, others
・アドル、マナシフト、アポカタのリキャ短縮
・堅実魔の効果が今の効果のまま、5秒間ずっと効果が持続するように
・巴術士のサスティンが戻ってくる
- Addle, Manashift, Apocata cooldown shortened
- Surecast effect remained, but effect will not drop for 5 seconds regardless of what you do
- Arcanist gains back Sustain
Imho getting completely rid of the chests from mob kills in the revamp was a mistake, I'd say that 2.0 diadem was a missed opportunity in some parts considering they did make some improvents, but I suppose reception of both 1.0 and 2.0 is weighting heavy on the shoulders of Eureka and I'm not so sure if it even has a changeSit in one spot, mass pull and kill en masse. Beats running dungeons and having to deal with poor [read: bad] players. The poor players died to bronto-meaty-meteors. It was a great way to sit and kill things and, honestly, relax while still getting [gear] progression.
The only ones I personally ran into that hated it ran the place nearly 24/7, almost completely burning themselves out on the game itself. 'Cause people dunno what pacing is.
Wait, what's wrong with WHM?Yeah, we really aren't lacking in actual updates, it's just that for those that are more invested into raw progression, there isn't much to do.
(What are you maniacs at SE gonna do for SMN, SCH, MCH, and WHM....? I know others need tweaks but some jobs are is sour shape while others are doing amazing now...)
First off, people keep saying Ultimate and the new PVP mode are coming in patch 4.1 itself when listing content, they are not, so take those off your lists. They are 4.11 and 4.15 respectively. The trailer makes it seem like they're coming on the 10th with everything else, and we didn't know they wouldn't be until now and that is what I personally am upset about. I'd be less upset if they didn't let us think we'd be getting those 2 things along with everything else, but then at the last second were like "lol jk."
I get that sometimes stuff gets delayed for fine tuning, but if that's the case don't falsely advertise contents NOT coming on the 10th in the trailer for the patch, it's kind of annoying and made me heavily disappointed. I do appreciate the other things, some nice QoL stuff. The dungeon is forgettable, don't care either way. I don't really do dungeons. A lot of people don't. And the 24man and Shinryu are, to me, merely catch-up content for those behind in Omega Savage. I have no problem with that, but I am an active raider and have no use for these other than for dog farm on Shinryu and potential glamour from the 24man. Please don't scream "ELITIST" at me because of this. You'll get ignored and waste time doing so. I get that to some those are exciting but they aren't to me, is that WRONG for me to feel that way? I'm sure I'll have a million people tell me so, judging by how this thread is going...ugh.
I get sick of people yelling/belittling/whatever towards people for *not* being perfectly content with EVERY patch and it's content. Everyone enjoys the game for their own reasons. If you are excited for this patch and it's content, great for you, it's good that you are. But not everyone is going to be excited just like you and have as much right to be disappointed by the information we've gotten as you have the right to be excited by it. Stop telling people to stop "whining" just because it's not "content they wanted." It doesn't matter how much you enjoy housing or squadrons or anything at all, if it's not something I enjoyed before I won't be excited for it like you. GET OVER IT.
It's not that I'm upset and think that what we ARE getting isn't "real content", mind you, I was just the most excited for the two things we WON'T be getting as soon as we were led to believe. Let me and whoever the hell else wants to feel upset or disappointed feel that way, and the people who are excited feel free to feel the way you do as well. Anyone who's insulting you for being excited or putting down the contents you think look fun, just shrug it the hell off and be excited. That said, don't friggen tell people they're wrong for not being hyped about the same stuff you are. And people who aren't excited, there is no reason to be insulting, stop calling the game trash. If it's trash stop playing for a bit till you see something you do like.
Both sides need to chill out.
Last edited by SolarMisae; 09-30-2017 at 06:40 AM.
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