Quote Originally Posted by Sheth View Post
FFXI disagrees, leveling there was challenging and rewarding, where you would need a team effort to beat a rabbit. (before the introduction of wings of the goddess EP) it was tactical. That's what I would expect from an RPG game developed in Japan.
"Challenging"? Colibri PT? Bones PT? Rampage PT? Imp PT?

Not really. IMO FFXI was never challenging other than while playing with lowbies...Past 35 it was very easy to grind...the challenging aspect was only for the abilities restrictions of the patheic mechanics of that game...like SAm having to stick with the lv1 WS (forgot the name) until 45 (if not mistaken) when you learn Tachi Jinpu just because the game wasn't able to offer you a single good thing during this period.

IMO the only "challenging" part of FFXI grind was to find enough BRDs...