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  1. #21
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    This is why I did DPS before healers and tanks.
    (0)



    Baby, tell me, what's your motive?

  2. #22
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Maybe it's just the NA/EU data centers, but on the JP data center where I play, leveling DPS queues during peak hour is usually 7-10 minutes, off-peak it's usually 15-20 minutes, perfectly acceptable. I leveled these jobs from 30 to 50 purely through queueing for the highest available dungeon: SMN, MNK, DRG, NIN, and then BRD+MCH to level 41. And all this in the past month, so it's not old data.

    Now 50/60 Roulette, Raids, and Alliance content, i.e. all of the "end-game" content, they take long. They start at 30 minutes and off-peak can go to 40-50 minutes.

    But otherwise leveling a DPS job in dungeons on JP data centers is perfectly viable and queues aren't long.
    (0)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  3. #23
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    I can't imagine how someone could read the OP and come to the conclusion "oh this must be a 100% serious post, time to go off on one!"

    (2)

  4. #24
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Jandor View Post
    I can't imagine how someone could read the OP and come to the conclusion "oh this must be a 100% serious post, time to go off on one!"

    With the way people on this forum are, I can't tell whether someone is being sarcastic/satiric or serious, the posts tend to blend and become believable.
    (8)



    Baby, tell me, what's your motive?

  5. #25
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by SendohJin View Post
    it has everything to do with it? i don't mind playing any job so i'll gravitate towards the jobs with faster queues. if there are 2853 jobs i would be leveling tanks all the way to the next expansion till the next level cap goes up.

    when the people that actually enjoy tanking and healing run out of options, they stop leveling completely or they are forced to level DPS jobs which slows down queues for other people who just want to level DPS jobs.
    That is you though. If there were 5 tank jobs, I would hard pressed to level all 5 tank jobs. I forced myself to level DRK to 70, hoping it would get better in my eyes... it didn't.

    As stated beforehand, it doesn’t matter if there is an abundance of Tank jobs/classes that can be leveled, the issue is the number of players willing to level tank jobs/classes.

    Also, it doesn’t matter what Tank mains do once they have level capped their Tank jobs when it comes to DR DPS queues. Those queues will always be long. Me not logging on to level the last six combined levels to cap between WAR and PLD is “driving up” DPS queues times.
    (0)
    Last edited by Xtrasweettea; 09-13-2017 at 01:57 AM.

  6. #26
    Quote Originally Posted by Xtrasweettea View Post
    That is you though. If there were 5 tank jobs, I would hard pressed to level all 5 tank jobs. I forced myself to level DRK to 70, hoping it would get better in my eyes... it didn't.

    As stated beforehand, it doesn’t matter if there is an abundance of Tank jobs/classes that can be leveled, the issue is the number of players willing to level tank jobs/classes.
    you are literally arguing with yourself.

    "the issue is the number of players willing to level tank jobs/classes" - yes this is the issue, one that can't be fixed. and this number constantly decreases as those players finishing leveling.

    "it doesn’t matter if there is an abundance of Tank jobs/classes that can be leveled" - so this absolutely matters because it recirculates those same players. it certainly won't recirculate everyone but it's better than recirculating none of them.
    (0)

  7. #27
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by SendohJin View Post
    you are literally arguing with yourself.
    I am not literally arguing with myself. I was trying to point out that there are other factors that you are not considering or refuse to consider.

    Quote Originally Posted by SendohJin View Post
    "the issue is the number of players willing to level tank jobs/classes" - yes this is the issue, one that can't be fixed. and this number constantly decreases as those players finishing leveling.
    Agreed. This is something that cannot be fixed unless you get to the heart of why people choose to play DPS and never touch Tanks.

    Quote Originally Posted by SendohJin View Post
    "it doesn’t matter if there is an abundance of Tank jobs/classes that can be leveled" - so this absolutely matters because it recirculates those same players. it certainly won't recirculate everyone but it's better than recirculating none of them.
    What you want is to recirculate a certain portion of the population (Tank Mains) to perform one event (DR: leveling, Trials, 50/60) to benefit another portion of the population (DPS Mains) who would be performing that same event. The only solution you have is to increase the number of tanks jobs because you are under the assumption that a good portion of the Tank Main population will level most if not all of them to cap. You assume that because people will be leveling the additional Tank jobs that DPS queues will be shortened or not as large as they are currently. Of course, this is all assuming that Tanks only use DR solo with no premade parties for maximum DPS queue reduction (also no EXP from hunts, FATES, PvP, or POTD at all).

    So, what happens after all of those tanks mains have been recirculated to a point to where all of the additional Tanks jobs are level capped?
    (0)

  8. #28
    Player
    uvuvwevwevweonyetenyevweugwemu's Avatar
    Join Date
    Dec 2016
    Posts
    408
    Character
    Pa Lin'guine
    World
    Siren
    Main Class
    Blue Mage Lv 60
    They should make dungeons exp gain more like potd instead of specializing a place for it. i.e exp gain should be ratio to our level instead of dungeon level. I'm sure there will be more tanks/healers willing to go in roulettes. Same reason high pressure jobs only go with fc/ls/statics for daily/weekly. I wish they just scrap potd, putting it in Quarymill is a big mistake. Non-neutral location is filling Adders with entitled wannabes who treat pvp like pve simply because it gives exp.
    (1)

  9. #29
    Player
    Furiea's Avatar
    Join Date
    Sep 2013
    Posts
    355
    Character
    Kanzaki Furia
    World
    Tonberry
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Jandor View Post
    I can't imagine how someone could read the OP and come to the conclusion "oh this must be a 100% serious post, time to go off on one!"




    Quote Originally Posted by LineageRazor View Post
    What's this got to do with anything? The tank/healer/DPS job ratio could be 2853:2:1
    of course it does... when 24man raid used to be 2:2:4 people wait forever for tank... but when new 24man raid shows up with 1:2:5... then healer and DPS gets instant quene while tank actually wait.

    Quote Originally Posted by ErryK View Post
    This is why I did DPS before healers and tanks.
    because it will feel less painful than the other way around? T__T I did 2 dps before I started tank/healer

    Quote Originally Posted by uvuvwevwevweonyetenyevweugwemu View Post
    They should make dungeons exp gain more like potd instead of specializing a place for it. i.e exp gain should be ratio to our level instead of dungeon level.
    I thought daily roulette exp bonus are a % gain determined by your current Level, type of roulette, and actual time spend/progress participated in the dungeon. (don't join dungeon in progress... you will not gain full roulette EXP bonus.)
    (1)
    Inventory UI improvement
    Real "Repair All" function
    more Teleport favored destinations
    Mount Roulette Filter

  10. #30
    Player
    JumperX's Avatar
    Join Date
    Aug 2016
    Posts
    503
    Character
    Sam West
    World
    Mateus
    Main Class
    Gladiator Lv 36
    @furiea you are doing it wrong. When you lvl a dps, you need to bring your healer/tank pocket to speed yp those queues
    (0)

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