Results -9 to 0 of 35

Threaded View

  1. #20
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Vejjiegirl View Post
    snip
    No offense met but did you actually read each of his supposed buffs? While I don't necessarily agree with them . None of them were that serious of a buff.

    Also more than just monk got nerfed. Blm was also nerfed. Only rdm was really buffed. Brd is very powerful. No job can discount another role wise before 4.06 or after.

    Ranged have the safety of being able to be farther away, Ranged have CC and a bit of utility depending on the job.

    Melee are a mixed bag, Ninja has CC/Burst and they can't really use both at the same time too often, Monk has burst/sustain and a bit of damage mitigation,
    Dragoon has a bit of team utility and sustain with okay burst with a decent windup time, and Samurai has many tools that all feed from the same resource but have become the highest mobility melee if played properly with decent self utility.


    I think the nerfs to Monk were justified, I think Dragoon was fine, but both of these jobs are still fine after 4.06a.

    I will however say that there are things that aren't fully balanced with either role, Ranged or melee.

    Most melee have no forms of CC, even the ones that could use it.

    Once upon a time melee was indeed very powerful but this new version of the feast isn't the old version.

    Healers can be very strong, DPS jobs have very little to optimize the way they play even at the highest level when it comes to playing their jobs. Instead you have to optimize your strategy, teamwork, and calls to your team, and hope they reply in kind. This is how you carry as a DPS right now, by getting the team to actually work together beyond just facerolling burst rotations into shielding on the same target.

    The biggest mistake everyone seems to be making is forgetting that this mode is based on team play.

    Everyone feels "their role" is super hard to use. Everyone wants to see buffs and not nerfs. This is the nature of any competitive atmosphere.

    Yes Monks do still do a lot of damage, but have you noticed every melee has a DPS burst telegraph? If a Monk is stunned during riddle of fire, you get rid of a lot of that threat. Triple Mudra? Midare Setsu? Red BoTD(+Battle Lit)?

    A Good player will make you feel pressure regardless of what you're playing and what they're playing if they're actually good at what they do.

    But this doesn't change the fact that each role has jobs that could use a little love (like RDM) and jobs that needed a little toning down (like MNK)

    But those jobs themselves do not define the entire role they belong to.


    @OP: I suggest editing your post to include your information in one post rather than splitting it into different posts. I'm surprised no one has mentioned it yet, as is normal on the forum in this case, but you can edit your post to get past the character limitation. If you originally posted on mobile you can always edit your posts later on a PC when you're around one.
    (2)
    Last edited by Cynric; 09-08-2017 at 07:35 PM.