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  1. #1
    Player
    Holy_Miasma's Avatar
    Join Date
    Jun 2017
    Posts
    40
    Character
    Holy Miasma
    World
    Exodus
    Main Class
    Monk Lv 90

    Melee DPS need some work. (Suggestions)

    So lately more than ever i've noticed that melee DPS have been really lacking. It's to the point where the average Frontlines match hardly has any. Feast only having them due to it being a requirement. 4.06A in particular hit Melee dps as a whole pretty hard. Despite ninja itself being a lot more fluid (in my opnion at least).

    Monk
    Monk has absolutely no utility, more so its sustained dps is no longer even leading the melee dps pack. The nerf to Tornado kick AND riddle of fire was a bit to much. Perhaps if their Snap punch Combo and Demolish combo had more potency. Monk could still be viable without having an overpowered burst. However, i was fine with Monks burst being a strong point due to it having no utility. Perhaps even giving Monk a pacify like it use to have with Axe kick would give monk a little much needed love.
    (2)
    Last edited by Holy_Miasma; 09-07-2017 at 01:36 AM.

  2. #2
    Player
    Holy_Miasma's Avatar
    Join Date
    Jun 2017
    Posts
    40
    Character
    Holy Miasma
    World
    Exodus
    Main Class
    Monk Lv 90
    Ninja
    Ninja like i said acctually feels pretty good right now. However i do feel like Hide is pretty useless. I can partially see why they dont want Hide to last as long as it use to however, it taking up all of its Scroll but letting it hide much longer seems like it would be a fair trade.
    (1)
    Last edited by Holy_Miasma; 09-07-2017 at 01:35 AM.

  3. #3
    Player
    Holy_Miasma's Avatar
    Join Date
    Jun 2017
    Posts
    40
    Character
    Holy Miasma
    World
    Exodus
    Main Class
    Monk Lv 90
    Dragoon
    I think Dragoon just needs a bit more potency. Its dammage is still pretty good but if its selling point is sustainable dammage like it seems to be it just needs a tiny tiny bit more. I would not mind it having a stun as well but id be fine even if it didnt.
    (0)

  4. #4
    Player
    Holy_Miasma's Avatar
    Join Date
    Jun 2017
    Posts
    40
    Character
    Holy Miasma
    World
    Exodus
    Main Class
    Monk Lv 90
    Warrior (yes i know Warrior isnt a melee dps)
    War in my opnion would acctually be very good if it could build up it's Beast gauge faster. It would let War be more aggrsive and fill that (Tank/Dps) hybrid Role it seems to be aimed at. Having no real means of Party support compared to what DRK and PLD have.
    (0)

  5. #5
    Player
    Holy_Miasma's Avatar
    Join Date
    Jun 2017
    Posts
    40
    Character
    Holy Miasma
    World
    Exodus
    Main Class
    Monk Lv 90
    SE seems to at least be making an effort to Fix PvP now. Any more melee suggestions would be Welcomed, perhaps they will be noted.
    (0)

  6. #6
    Player
    Holy_Miasma's Avatar
    Join Date
    Jun 2017
    Posts
    40
    Character
    Holy Miasma
    World
    Exodus
    Main Class
    Monk Lv 90
    Samurai
    I think a lot of Sams issues could be solved with just overall latency issues being fixed. Have you ever tried to hit a moving target with Soten?
    Latency makes a lot of its kit less useful in PvP. It's AoE and Soten come to mind.
    (0)
    Last edited by Holy_Miasma; 09-07-2017 at 01:37 AM.

  7. #7
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Holy_Miasma View Post
    Samurai
    I think a lot of Sams issues could be solved with just overall latency issues being fixed. Have you ever tried to hit a moving target with Soten?
    Latency makes a lot of its kit less iseful in PvP. It's AoE and Soten come to mind.
    I think you missed the point of Soten. You're never specifically trying to hit someone with it, just using it to get closer or further away. Hitting ranged targets is what Enpi is for. While Soten can be used in the way you said, it's easier to use a target macro if that's your goal.

    Samurai's only issue comes from Iaijutsu, and that problem is not present in frontline and only in the feast. The easiest way to fix it would be to just give Sam a heavy or a stun.
    (0)

  8. #8
    Player
    Kohdo's Avatar
    Join Date
    Feb 2017
    Location
    Ul'dah
    Posts
    387
    Character
    Kodoyaki Takoyaki
    World
    Sephirot
    Main Class
    Black Mage Lv 64
    PVP is definitely ranged DPS' game.
    (0)

  9. #9
    Player
    Cammel's Avatar
    Join Date
    May 2017
    Posts
    52
    Character
    Camel Dan
    World
    Exodus
    Main Class
    Samurai Lv 70
    I mean drg should get its stun back with monk getting pacify as well. If s.e wanted to make pvp equal that would make sense
    (0)

  10. #10
    Player
    Krolja's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    130
    Character
    Krolja Ajor
    World
    Behemoth
    Main Class
    Reaper Lv 90
    Melee DPS need some form of slow to help stick to targets. Every single one of my games lately has been team gets a single kill and then it's almost 7 minutes of kiting until the match is over rofl.
    (0)

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