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  1. #81
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,970
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by LalaRu View Post
    Holy Spirit consumes a massive amount of pld's mp and can proc 3-4 times before mp gone.
    Sheltron is not a free use at will but depends on your oath gauge and kills half of it when used.
    Requiescat's potency decreases with MP (mp is the thing you're burning with Holy Spirit).
    Hallowed is more an emergency utility than a feature to use when available, but your suggested use is good if you're confident your party is good too. I'll not do it with PUGs.
    Only bad tanks think hallowed is an emergency cooldown, it's a planned cooldown. Even in end-game savage, you have to plan to use it for certain mechanics like back in A12S or even now in O4S. This goes all the way back to Coil days, there are only so many cooldowns you have up for the duration of such a fight, and Hallowed Ground is one of the options that must be used.

    Holy Sprit builds your Oath gauge, which in-turn allows Sheltron procs. I was spamming that Sheltron procs in Bardam's like it was no one's business. There is no excuse not to use the skill at-will, it's very potent. MP management just becomes an issue if you have to plan an Oath change.
    (2)
    Last edited by technole; 09-08-2017 at 12:03 AM.

  2. #82
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32

    (Sorry I don't have anything serious to contribute right now.)
    (24)

  3. #83
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Taika View Post

    (Sorry I don't have anything serious to contribute right now.)
    take my upvote and get out.
    (0)

  4. #84
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Taika View Post

    (Sorry I don't have anything serious to contribute right now.)
    ...That is the single greatest(next only to the one that just says "come on" as the thread title) order that could appear.
    (1)

  5. #85
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    These posts never will solve the problem since the vast majority of players (at least according data from some poll a while back) don't even use the forums and so will likely never read them. Especially the tank, healer, dps, moogle that made your run difficult. All you can ever really do is speak to them ingame and if they don't improve, then don't play with them again if at all possible.

    Generally after having an annoying dungeon or raid I'll vent to my friends on discord or in FC chat and then move on since I'll most likely never see that player again. I dunno or maybe at least bump one of the hundred other threads in a similar vein if for no other reason we can see that players actually don't change even with all the whining.
    (0)

  6. #86
    Player
    BorisDaBlade's Avatar
    Join Date
    Sep 2015
    Posts
    462
    Character
    Boris Taglia
    World
    Siren
    Main Class
    White Mage Lv 80
    Why should I use CD's when healers say they can just get away with only casting a regen every trash pull? Or they say that healing is secondary in dungeons.

    If it's that easy, then Def cds are only for savage content.
    (0)

  7. #87
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by BorisDaBlade View Post
    Why should I use CD's when healers say they can just get away with only casting a regen every trash pull? Or they say that healing is secondary in dungeons.

    If it's that easy, then Def cds are only for savage content.
    So your logic is, that if healers get by with little healing, and are able to and will focus on pushing high DPS to help the party, you should sabotage their effective play by forcing them to focus harder on the part of their toolkit that (in that situation) is less useful to your party?
    (6)

  8. #88
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by LalaRu View Post
    Holy Spirit consumes a massive amount of pld's mp and can proc 3-4 times before mp gone.
    5 times. And it's one of the strongest skills and should be used. If you're in Shield Oath, that recovers your guage, making the MP restoration thing a joke. If you're on Sword Oath (Which typically happens on bosses), you fill your guage steadily. Your MP should be full by the time Requiescat is ready again.

    Quote Originally Posted by LalaRu View Post
    Sheltron is not a free use at will but depends on your oath gauge and kills half of it when used.
    Excuses. If you're doing big pulls, the gauge should fill faster, you even can use Bulwark to fill it even faster.

    Quote Originally Posted by LalaRu View Post
    Requiescat's potency decreases with MP (mp is the thing you're burning with Holy Spirit).
    It doesn't decrease. If you use it at 80%+, you gain a temporal buff for all the Holy Spirits/Clemencies you cast for the duration of said buff.

    Quote Originally Posted by LalaRu View Post
    Hallowed is more an emergency utility than a feature to use when available, but your suggested use is good if you're confident your party is good too. I'll not do it with PUGs.
    Wrong, as other pointed out, this should be used on big pulls. It's not an emergency cooldown, it's an actual cooldown that reduces the damage you take to 0. For 10 seconds! It should be used, for instance, on the very first big pull on any dungeon, that way you'll get it available again later on for another big pull.
    (5)

  9. #89
    Player
    SomeRandomHuman's Avatar
    Join Date
    Apr 2014
    Posts
    778
    Character
    Tabi Fox
    World
    Mateus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Alestorm View Post
    I see this a lot, usually WAR for some reason. The best I can think is they are used to being unkillable monsters and still play like it for some reason. PLD tend to be better since they have damage reduction on their rotation and DRK are hit or miss.
    As of 4.0 Rage of Halone no longer decreases enemies' strength just like Warrior's Storm's Path weaponskill no longer decreases damage dealt. The only form of innate mitigation PLD has is the pacify from shield swipe, the stun from shield bash, and the blind from flash. These are all soft CC as they're unreliable outside of their niche situations.
    (0)
    Last edited by SomeRandomHuman; 09-08-2017 at 06:18 AM.

  10. #90
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Magni Henriksson
    World
    Diabolos
    Main Class
    Viper Lv 100
    Quote Originally Posted by Taika View Post
    Nice. lol
    10
    (0)

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