Quote Originally Posted by SyzzleSpark View Post
I think the reason you don't see this suggestion is because it, in effect, is the same as cutting all of our MP and blood costs in half, as well as all of our returns.
No, changing the maximum size of the MP/Blood pools wouldn't have any effect on costs and a miiimal effect on resource generation - it'd still be 1200 MP per Syphon, 480 per BW proc, 50 Blood per TBN, 10 per SE, etc. The only differences would be an extra 2 DA worth of MP at the beginning of the pull, half an extra DA per Sole Survivor, and a pretty inconsequential increase in natural MP regeneration when DS is dropped.

Part of the reason there's so much controversy around TBN-BS versus DA for DPS is that you just can't store enough Blood (or MP) to save for a burst window. A TBN-BS under Trick Attack is an unambiguous DPS gain over DA used outside of TA - but you can barely hold enough MP to DA your whole TA window, and you can't sit on your Blood to put it into the window either.