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  1. #421
    Player
    NadienKirisame's Avatar
    Join Date
    Oct 2011
    Posts
    424
    Character
    Nadien Kirisame
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by RemVye View Post
    I want Dragoon to have a Donkey.... where my Donkey?
    Hehe still pushing for the Donkey Knight? Too bad they closed your thread... I got a lot of enjoyment out of reading the posts in there.

    The cat is happy =^,^=

    and playing with yarn!!
    (2)

  2. #422
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by NadienKirisame View Post
    Hehe still pushing for the Donkey Knight? Too bad they closed your thread... I got a lot of enjoyment out of reading the posts in there.

    The cat is happy =^,^=

    and playing with yarn!!
    They may close my posts... but they will NEVER... TAKE... MY FREEEDOM

    http://donkeyknights.guildwork.com/

    Donkey Knight begins. Donkey Knight rises.
    (3)

  3. #423
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by SilvertearRen View Post
    Why do people keep advocating for a Wyvern, when they have not really offered a concrete solution to the balancing for the player and the pet? No matter what happens, when you have a pet, your player-character's stats ARE going to get nerfed. We've seen what a nightmare that's become for the DRG in XI - constant retweaking of the stats to try to find the sweet spot, and yet it was never found.

    Nobody. Wants. That.

    If Dragoon is going to get a pet, it should be only usable as a mount. Period.

    For now, I am comfortable with the fact that the pet system will never be implemented before 2.0, and this should give everyone an opportunity to get accustomed to a wyvern-less DRG.
    because too many people dont think to add their damage WITH their pets. We also have seen NO pet jobs in this game, so you can't sit there and say there is balancing issues when this game doesnt even have them to begin with. get your head out of FFXI for a few mins please.

    (1)
    Last edited by Zanfire; 11-10-2011 at 11:52 PM.

  4. #424
    Player
    Shyd's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Shyd Etine
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Dragoon needs Jump. Whatever else is ok. Long as it has jump and uses spears/lances it will be a Dragoon.
    (1)

    Vicious Linkshell
    www.viciouslinkshell.com

  5. #425
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Zanfire View Post
    because too many people dont think to add their damage WITH their pets ...
    The same could be said about how people don't calculate in that damage reductions will be applied to both the dragoon and their pet's stats. It makes balancing damage a nightmare and se has a tendancy to make things underpowered instead of overpowered when a choice has to be made.

    Not to mention the wyvern could die cutting a portion of the dragoon's power out. As stated before you could just make the wyvern invincibile, but then you'd have exploits to that. You could kite with your weapon out till your wyvern took hate, and then all you would have to do would be to sit back and watch it solo.

    Don't get me wrong, I absolutely loved my wyvern in XI, but I don't want to go through the exclusion that existed with the job for the longest time. Having to go rdm to everything b/c drg did lol damage on gods and what not. It's not a matter of thinking outside the box. The dev team clearly stated wyverns would make dragoon weaker and that balancing would be very difficult. We all know what that is going to mean for the job if the changes go through, and I have yet to see a post about balancing drg with a wyvern that has even come close to a satisfactory solution.
    (3)

  6. #426
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Someone, give that guy a box.

    Time and time again myself and others provided irrefutable factual evidence to our claims regarding the traditional DRG.

    I just want to say again for the last time, at no point in time DRG should ever be considered a Pet Job. They're in many eyes considered damage dealers/dragon killers. With that said, you cannot have a strong DD with a strong pet. A weak pet is a gimmick, and will lead to balancing the job. All that equals to an overall compromise to the DRG job. You'll have to keep it alive, when/if it dies some of your dps is gone, and some of your abilities is gone with it. (just a few possible examples)

    Leave the pets for the real pet jobs. I simply want a DRG to have no compromise, and that solution is no wyvern pet. I want a DRG that can do everything on its own, like other iconic DRG in past Final Fantasy games. mmkay
    (1)

  7. #427
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Zanfire View Post
    because too many people dont think to add their damage WITH their pets. We also have seen NO pet jobs in this game, so you can't sit there and say there is balancing issues when this game doesnt even have them to begin with. get your head out of FFXI for a few mins please.
    the people not wanting a pet for Dragoon are not he one's that need to think outside the box, like others have said, and I have even said before, I want to see Dragoon do something different this time.

    Besides what is with some of you "there are no pet jobs at all in FFXIV so give Dragoon one" uuummm no? FFXIV needs a pet job yeah, but if it is to get one, it does not need to be Dragoon, it needs to be Beast Master, or hell a new version of Puppet Master.
    (2)

  8. #428
    Player

    Join Date
    Sep 2011
    Posts
    838
    Quote Originally Posted by Kailea_Nagisa View Post
    the people not wanting a pet for Dragoon are not he one's that need to think outside the box, like others have said, and I have even said before, I want to see Dragoon do something different this time.

    Besides what is with some of you "there are no pet jobs at all in FFXIV so give Dragoon one" uuummm no? FFXIV needs a pet job yeah, but if it is to get one, it does not need to be Dragoon, it needs to be Beast Master, or hell a new version of Puppet Master.
    are you saying. a pet class should be a pet class designed from the ground up, and not just a DD that gets given a pet to please ppl that get lonely? hmm this logic strange, next you will be saying mages should get spells or paladins should get shields

    /mutters. "pet classes should get pets, whatever next"
    (2)
    What I have shown you is reality. What you remember, that is the illusion.

  9. #429
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by CrystalWeapon View Post
    The same could be said about how people don't calculate in that damage reductions will be applied to both the dragoon and their pet's stats. It makes balancing damage a nightmare and se has a tendancy to make things underpowered instead of overpowered when a choice has to be made.

    Not to mention the wyvern could die cutting a portion of the dragoon's power out. As stated before you could just make the wyvern invincibile, but then you'd have exploits to that. You could kite with your weapon out till your wyvern took hate, and then all you would have to do would be to sit back and watch it solo.

    Don't get me wrong, I absolutely loved my wyvern in XI, but I don't want to go through the exclusion that existed with the job for the longest time. Having to go rdm to everything b/c drg did lol damage on gods and what not. It's not a matter of thinking outside the box. The dev team clearly stated wyverns would make dragoon weaker and that balancing would be very difficult. We all know what that is going to mean for the job if the changes go through, and I have yet to see a post about balancing drg with a wyvern that has even come close to a satisfactory solution.
    simple fix, the wyverns hate is your hate, cant exploit the "it cant die" bit. Or have a REALLY low recast, that might work too.
    (1)

  10. #430
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Simplest solution would be to just have the wyvern part of your soul like it is in almost every other instance of dragoon ff related or otherwise. To only come out as animations during buffs and attacks. I would rather be dragon-like myself than have one linked to me draining my power. Legend of the Dragoon like transformations as a high lv buff <yes, please>

    Even if hate was linked to you it still doesn't change the fact that on big mobs your damage would be gimped because you're essentially giving up a noticable % of your power for a lower level companion who's stat's won't do crap against HNMs Gods etc...
    (2)

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