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  1. #11
    Player
    Blanchimont's Avatar
    Join Date
    Jun 2015
    Posts
    302
    Character
    Viese Blanchimont
    World
    Ultros
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Yneko View Post
    I see this on OF a lot but it doesn't make much sense. First of all, most bosses are anti-monk in design. Example: with good timing and proper use of RoE you can maintain GL3 in o4s first phase during decisive battle - if Exdeath casts Bliz or Fire at the end. If he casts Thun and spawns not on top of you, you can't. now imagine you would loose 30% damage (or more, depends on GL4 buff) and it would take min. 10 GCDs to get it back. No, thank you. GL4 would actually not speed you up but forced you to +/- 25 seconds of superslow in many cases.

    I've been playing monk for 3+ years now, raiding as monk since second coil. I did what Yoshi said (try it in savage and see) and it works good. There are ofc problems with the class but RoF nor GL4 ain't one. That we are dependant on RNG*RNG + party comp + party RNG: now that's something that doesn't make sense!!!
    Again, if GL4 is turned into a buff, then it would not be an issue. It would essentially turn Riddle of Fire into a skill that temporarily boosts damage and skill speed. It would literally be a skill that now reads, "Increases damage dealt by 10% and reduces weapon cast time and recast time, spell cast time and recast time, and auto-attack delay by 5% for x seconds." In other words, just activating the skill would give you Greased Lightning 4. You wouldn't even need to use your rotations to build up to it. Just activate the skill and its there.

    Removing slowdown from Riddle of Fire does not mean you need a potency nerf to basic attacks. The idea is that by lowering damage from Riddle of Fire and increasing the skill speed back to normal levels, the damage remains the same. There is a net loss of 0 in this case assuming it is balanced properly. You could also undo the nerf on The Forbidden Chakra to balance it out. Remember when it was about 30% stronger in Heavensward?

    The problem I have is that Riddle of Fire feels more like a tank skill rather than a Monk skill. Lore wise, Riddle of Fire goes completely against the basic concept of a Monk, which is to go fast and hard. Riddle of Fire completely sacrifices the speed aspect of the character and just doesn't fit the class as a whole. To me, Riddle of Fire is more like a Warrior skill, specifically one that will temporarily allow them to do normal damage while in a tank stance. The skill itself doesn't feel like a Monk skill at all and that is the biggest problem with Riddle of Fire.
    (4)
    Last edited by Blanchimont; 09-02-2017 at 08:35 PM.