That is not the issue, has nothing to do with laziness. For older games, they did not have much tech to work with, so they needed to find creative ways to prolong the life and create a difficulty level, like what Sequelitis - Castlevania 1 vs. Castlevania 2, what he spoke on 1. (I am not linking it because of all the cursing)They had to use the game itself to set the tone of things where now you have more options though art and music (like hor mor dhona was in 1.0, the music, the look of the place, really made you feel on edge with the strong monsters (I was never lv 50 in 1.0)
Now that you have better tech for developing games, you think development of them would find more creative ways to extend the life of a game. Simply beating RNG is not an achievement, nor is it an investment of work. I just want to be able do something but I can't because it takes too long. For example I have tried to get the nightmare mount but it is too rare of a drop to make a static for it to kill in a reasonable time, even doing gargua as a 5 man, around 1 min 30 sec kills , 3 mins max/ total for queuing, exiting and such.. I think it was, for 3 hours and not seeing one? Sorry that is a flaw, an oversight, too low drop rate then intended when development team makes statements like this:
on top of things.“We’re not worried about the concurrent users. We look more to the daily active users and the monthly active users.”
It is not about being handed anything, it is about needing to invest more time then what people are able to, and it needs to be considered that messing around with inhuman RNG on these mounts is not the only content to do. You still have to deal with RNG with the weekly limit stuff, and I am sure you need complete the new 24 man thing in a week or miss out. With all the Do this or miss out weeklies and daily stuff you need to do, there isn't enough time to be doing 99 runs for a mount.
Where is that stated? they said "We’re not worried about the concurrent users. We look more to the daily active users and the monthly active users.” SO such a system is an oversight/ and or bugged, "lower then intended drop rates"