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  1. #1
    Player
    MahoSenshi's Avatar
    Join Date
    Feb 2016
    Posts
    133
    Character
    Raven Quinn
    World
    Cerberus
    Main Class
    Paladin Lv 70
    The only pull size is the one you are comfy
    No. Just no. The only way to become better is by pushing your limits. You don't become a better runner by jogging from the chair to the kitchen. You don't become better tank by pulling one pack at a time how you're used to in that first Sastasha's run. Try doing slightly more every time, analyze why you have failed if you did and how to do it better next time. "Do only comfy pulls" is a way to waste party time. If you don't want to work hard, don't register for duty. We have enough bad players everywhere already.

    if you have 2x Dragoons then no, your wasting more time dealing with large pulls
    It's heavily depends on a level. In low dungeons, where lots of jobs won't have good AoE, that is true. In 50+, however, any combination of jobs have enough AoE abilities to make big pull worth it. Assuming DPS players and healer actually use those abilities, ofc.
    (2)

  2. #2
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by MahoSenshi View Post
    No. Just no. The only way to become better is by pushing your limits.
    So? What makes you think the average player is really interested in getting better? This isn't some kind of competiton.
    I am sure I am not the only one who thinks "good enough" is indeed good enough. If I can get through a dungeon without any wipes then it was good enough. Only if we wipe is there any need to get better.

    It's heavily depends on a level. In low dungeons, where lots of jobs won't have good AoE, that is true. In 50+, however, any combination of jobs have enough AoE abilities to make big pull worth it. Assuming DPS players and healer actually use those abilities, ofc.
    Sort of. The only type of AoE attacks Dragoons get hit enemies in a straight line in front of them - which means if the mobs aren't lined up nicely DRGs might as well not have any AoE attacks at all.
    (1)

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MistakeNot View Post
    So? What makes you think the average player is really interested in getting better? This isn't some kind of competiton.
    This isn't about being a pro raider, it's about learning how to play the game. The OP asked for advice on how to do big pulls, they didn't come complaining about being kicked. The kick brought them here out of confusion, and the response from that was "How do I do better?". I don't agree with the kick and it was not valid in the slightest, but I admire OP for stepping up and using it as a self-reflection of their abilities, and we as a community should be supporting that. Telling the OP not to push themselves is perpetuating a bad mentality, and we should instead be helping each other improve and perform to the best of our ability.

    Quote Originally Posted by MistakeNot View Post
    Sort of. The only type of AoE attacks Dragoons get hit enemies in a straight line in front of them - which means if the mobs aren't lined up nicely DRGs might as well not have any AoE attacks at all.
    That's not an excuse to not AOE, if there are 9 enemies and a DRGs AOE hits 5 of them, then that's still more damage than a single target attack would do, AOE is best for ALL jobs under the right circumstances. Dragoon has access to Doom Spike, Dragonfire Dive (not line AOE), Geirskogul, and Nastrond for AOE damage, it is not exempt from doing AOE damage.
    (2)
    Last edited by Lambdafish; 08-29-2017 at 10:07 PM.