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  1. #421
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    I still think your ideal Dameron work better on Puppetmaster. as for beast master I think it should be dps

    blue mage could be duel weild scimitar avoidance tank.
    (1)

  2. #422
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,044
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Savagelf View Post
    I still think your ideal Dameron work better on Puppetmaster. as for beast master I think it should be dps

    blue mage could be duel weild scimitar avoidance tank.
    I have yet to see an avoidance tank work without straddling the line between useless and overpowered.
    (0)

  3. #423
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    Even more a challenge for SE

    beastmaster should get bull whip this give leatherworker

    also one could give culnist make beast master pets they favorite foods
    (0)
    Last edited by Savagelf; 08-26-2017 at 10:46 PM.

  4. #424
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    I hope we get beastmaster or puppetmaster in 6.0...we need another summon class. No dots, all about the summon 99% of the time. A summon tank class can work if they think in creative ways though. We just have to give them a lot of ideas. Maybe like rotating between the summon tanking and us tanking half of the time or something. Like the pet has 50% of the hp a normal tank would have and then we have the other half and it heals at half the rate a normal tank would heal or something.
    (0)

  5. #425
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Dameron View Post
    Boss uses raid-wide AoE? Why not just let one of your core active abilities cast a passive buff on your pet that halves its AoE damage taken? Using a defensive cooldown? Share the same buff with your pet! Perhaps even have a cooldown that fully restores your pet's HP.
    Because it's something that sounds like it works on paper but in reality it wouldnt if you actually look at its implicationa. Raid wide damage is incredibly varied across fights, having a defensive cooldown that is strong enough to eliminate the problem of a tank that takes double damage from aoe attacks would make this tank ridiculously overpowered in fights that don't have an abundance of AoE attacks. No other tank job has a literal 50% damage reduction.

    And that's not even touching the numerous other problems that arise from such a job concept.
    (0)

  6. #426
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    may I suggest a solution puppetmaster could different puppets one that take aoe debuff and one that take single melee damage to migrate debuff to

    so when puppetmaster can change they puppet to take more magical damage is more look like mage puppet that you see in the lvl 60 damage and one to take more physical damage would be warrior types
    (1)

  7. #427
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Savagelf View Post
    may I suggest a solution puppetmaster could different puppets one that take aoe debuff and one that take single melee damage to migrate debuff to

    so when puppetmaster can change they puppet to take more magical damage is more look like mage puppet that you see in the lvl 60 damage and one to take more physical damage would be warrior types
    And if the player messes up and picks the wrong puppet? We already have plenty of Summoners who go into content using the wrong Egi. Putting something like that on a tank is a ridiculously bad idea. Regardless of what abilities they have, a job that has to micro-manage a pet to TANK is a terrible idea, it would be inherently far more difficult to play compared to any other job and as such it simply isn't going to happen. They've just made the jobs easier to play for the most part, citing wanting the game to be more accessible and raising the skill floor. Taking a job concept that at it's very basis is overly complex isn't something they're going to do, nor should they.

    Also, Puppetmaster will likely never be a thing in FFXIV. They've already said they aren't even considering it for inclusion, and at most we'll see maybe one new pet job in the future and it'll most assuredly be Beastmaster as it's been specifically mentioned earlier this year as the job Yoshida would like to do for a new pet job in the far future.
    (0)

  8. #428
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Savagelf View Post
    may I suggest a solution puppetmaster could different puppets one that take aoe debuff and one that take single melee damage to migrate debuff to

    so when puppetmaster can change they puppet to take more magical damage is more look like mage puppet that you see in the lvl 60 damage and one to take more physical damage would be warrior types
    I love this idea of different summons/puppets used for different purpose like shielding the puppetmaster or healing them as the puppetmaster tanks (this solves the problem of balancing the summon as the main tank). One of the puppets/summon can even do damage for the puppetmaster. This would be an interesting summon tank class

    Yeah I think this is the way to for a summon tank class. The summons support the summoner as they tank and even do damage for them and things like that but the main damage is always taken by the summoner being in front of the enemy.
    (0)

  9. #429
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    my early suggest of pet for beastmaster base on

    Size

    small pet range dps squirrel opo-opo aka monkey throw nuts and stuff small can be follow they owner in city-states a tribute to Nutkin

    medium to large melee tiger, drakes, couriel

    large to x large tank tricetops t-rex other large beast
    (0)
    Last edited by Savagelf; 08-27-2017 at 10:23 PM.

  10. #430
    Player
    fenestrane's Avatar
    Join Date
    Nov 2017
    Posts
    2
    Character
    Guillaume Rousseau
    World
    Masamune
    Main Class
    Gladiator Lv 70
    based on arms, poles/stick and boomerang (like yuffie) are some options... and if they're planning on original job only for FF14, you never know. I mean, look at AST...
    (0)

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